事件

Exile Country Adjective的流亡者

court_flavor_events.35in_game/events/character/court_flavor_events.txt:905
… 的流亡者

Advisor,一名来自Exile Country的政治流亡者出现在了我们的宫廷。他请求为Country AdjectiveCountry效劳,以此获得庇护,免受Exile Country AdjectiveExile Country Ruler Title的报复。我们该接纳他吗?

事件链

每个事件由其上一层的事件触发;下方一行说明由哪个选项、在何时触发。

  1. Exile Country Adjective的流亡者
  2. Exile Country Adjective的流亡者
    ↳ 选项A“我们用得上他。” · 15天后
  3. 在From的流亡者
    ↳ 选项A“我们会接纳他们。” · 15天后

定义in_game/events/character/court_flavor_events.txt:905

906type = country_event
907title = court_flavor_events.35.title Exile Country Adjective的流亡者
908desc = court_flavor_events.35.desc Advisor,一名来自Exile Country的政治流亡者出现在了我们的宫廷。他请求为Country AdjectiveCountry效劳,以此获得庇护,免受Exile Country AdjectiveExile Country Ruler Title的报复。我们该接纳他吗?
909outcome = neutral
910trigger = {
912any_rival = {
913NOT = {
914is_at_war_with = root
915is_subject_of = root
}
917religion.group = root.religion.group
}
}
920illustration_tags = {
92110 = interior
}
923immediate = {
925random_rival = {
926limit = {
927NOT = {
928is_at_war_with = root
929is_subject_of = root
}
931religion.group = root.religion.group
}
933save_scope_as = exile_country
}
935if = {
936limit = {
937scope:exile_country = {
938country_type = pop
}
}
941scope:exile_country = {
942random_owned_nomad_pop = {
943location = {
943save_scope_as = target_birth_location
}
}
}
}
947else_if = {
948limit = {
949scope:exile_country = {
950country_type = building
}
}
953scope:exile_country = {
954random_owned_foreign_building = {
955location = {
955save_scope_as = target_birth_location
}
}
}
}
959else = {
960scope:exile_country = {
960capital = {
960save_scope_as = target_birth_location
}
}
}
962create_character = {
964female = no
965adm = {
50
90
}
966dip = {
50
90
}
967mil = {
50
90
}
968birth_location = scope:target_birth_location
969culture = scope:target_birth_location.dominant_culture
970religion = scope:target_birth_location.dominant_religion
971create_in_limbo = yes
972save_scope_as = advisor
}
}

选项

A我们用得上他。
980scope:advisor = {
980move_country = root
}
981add_prestige = prestige_mild_bonus (10)
982save_scope_as = from
984scope:exile_country = {
985add_opinion = {
985target = root
985modifier = opinion_took_in_exiles
}
}
988trigger_event_silently = {
988days = 15
}
B我们这没有他的容身之地。
992reverse_add_opinion = {
992target = scope:exile_country
992modifier = opinion_turned_away_exiles
}
993hidden_effect = {
993kill_character_silently = scope:advisor
}
© 2026 Soft Santa Cruz, S.L.U.。保留所有权利。非官方粉丝项目,与Paradox Interactive无关。游戏内容 © Paradox Interactive。 关于 · 隐私 · 法律声明