常量

NUnit|PATHFIND_FROZEN_PENALTY_FACTOR

NUnit|PATHFIND_FROZEN_PENALTY_FACTORloading_screen/common/defines/00_defines.txt:398

How less likely is the pathfinding to select locations that are frozen when finding a path for armies, 0 = same as not frozen

定义loading_screen/common/defines/00_defines.txt:398

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