城市材质
mediterranean_flatlands_desert_biome
脚本 27
被引用于 27
城市材质
- mediterranean_coastalcopy_from
- mediterranean_farmland_woods_biomecopy_from
- mediterranean_flatland_forest_jungle_biomecopy_from
- mediterranean_flatland_grasslands_woods_biomecopy_from
- mediterranean_flatlands_sparse_biomecopy_from
- mediterranean_hills_desert_biomecopy_from
- mediterranean_hills_farmland_woods_biomecopy_from
- mediterranean_hills_forest_jungle_biomecopy_from
- mediterranean_hills_grasslands_woods_biomecopy_from
- mediterranean_hills_sparse_biomecopy_from
decal_material = {
index = 0
uv_tiling = 2.0
specular = 0.0
diffuse = "gfx/city_materials/textures/decal_peasants_grasslands_light_diffuse.dds"
normal = "gfx/city_materials/textures/decal_peasants_grasslands_normal.dds"
properties = "gfx/city_materials/textures/decal_peasants_grasslands_properties.dds"
}
decal_material = {
index = 1
uv_tiling = 1.5
specular = 0.0
diffuse = "gfx/city_materials/textures/syrian_city_ground_stone_diffuse.dds"
normal = "gfx/city_materials/textures/syrian_city_ground_stone_normal.dds"
properties = "gfx/city_materials/textures/european_city_ground_stone_properties.dds"
}
road_material = {
index = 0
thickness = 0.1
diffuse = "gfx/city_materials/textures/roads_peasants_grasslands_diffuse.dds"
normal = "gfx/city_materials/textures/roads_peasants_grasslands_normal.dds"
properties = "gfx/city_materials/textures/roads_peasants_grasslands_properties.dds"
}
road_material = {
index = 1
thickness = 0.2
diffuse = "gfx/city_materials/textures/roads_peasants_grasslands_diffuse.dds"
normal = "gfx/city_materials/textures/roads_peasants_grasslands_normal.dds"
properties = "gfx/city_materials/textures/roads_peasants_grasslands_properties.dds"
}