风车
建筑本版本变更

风车

windmillin_game/common/building_types/rural_buildings.txt:520

风车形态多样,大小各异,其帆布构造与机械装置也各有特色,但它们共同的目的在于利用风力碾磨谷物。这样一来,农作物的营养价值得以显著提升,进而转化为更加多样化的加工食品。

需要杂谷商品location potential稻米商品location potential小麦商品location potential

修正

生产方式 1

定义in_game/common/building_types/rural_buildings.txt:520

521audio_tier = 1
522is_foreign = no
523pop_type = laborers
524max_levels = 1
526employment_size = rural_peasant_enhance_employment
529category = rgo_building_category
531rural_settlement = yes
533location_potential = {
534OR = {
535raw_material = goods:wheat
536raw_material = goods:rice
537raw_material = goods:millet
}
}
542unique_production_methods = {
544windmill_maintenance = {
545tools = 0.025
546lumber = 0.05
547cloth = 0.05
548category = building_maintenance
}
}
560build_time = rural_build_time
563construction_demand = farm_constructions
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