伐木场
建筑本版本变更

伐木场

lumber_millin_game/common/building_types/common_buildings.txt:337

木料本身的价值相对较低,但如果被切割成有用的木板就另说了。为了最大限度地提高其实用性和运输便利性,人们建造了众多木材厂,砍伐的树木在这里可以很容易地制成木板。

需要木材商品location potential农田植被location potential森林植被location potential丛林植被location potential林地植被location potential

生产方式 1

定义in_game/common/building_types/common_buildings.txt:337

338audio_tier = 1
339is_foreign = no
340max_levels = rural_building_cap
341startup_ramp_target = rural_startup_ramp_target
342pop_type = laborers
344employment_size = rural_peasant_produce_employment
346rural_settlement = yes
347town = yes
348city = yes
349megalopolis = yes
352location_potential = {
353OR = {
354vegetation = woods
355vegetation = forest
356vegetation = farmland
357vegetation = jungle
}
359NOT = {
360raw_material = goods:lumber
}
}
364category = rgo_building_category
366build_time = rural_build_time
368unique_production_methods = {
369lumber_mill_maintenance = {
370produced = lumber
371output = 1
373tools = 0.417
375debug_max_profit = rural_profit_margin
376category = building_maintenance
}
}
380construction_demand = basic_construction_needs
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