地方神庙
建筑本版本变更

地方神庙

local_shrinein_game/common/building_types/estate_buildings.txt:499

宗教往往扎根于具有强大灵性羁绊的土地。在这些地方,神职人员将迅速修建当地神庙,以确保人们恰当地尊重这些土地和神灵。

修正

定义in_game/common/building_types/estate_buildings.txt:499

500audio_tier = 1
501is_foreign = no
502max_levels = estate_building_single_level
503pop_type = clergy
505employment_size = estate_clergy_employment
507category = estate_category
509rural_settlement = yes
510town = yes
511city = no
513build_time = estate_build_time
516graphical_tags = {
small_religious
}
518estate = clergy_estate
520possible_production_methods = {
}
524construction_demand = estate_construct_building
526country_potential = {
}
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