建筑建筑军需站grain_house军需站独立于民间常规粮仓体系,军队在周边驻扎休整时,可随时就近调拨存粮,确保军需供给。花费建造商品 0.5木材0.5砖块建造时间365天条件潜在条件(国家)拥有统筹军需体系政府改革具体条件修正每级,按商品获取度本地食物容量+100补给上限+1%生产方式 1·小麦粮仓消耗0.2砖块基础成本0.2基础收入0基础利润-0.2关联需要 1统筹军需体系Country potential隶属于 1基建建筑类别引用 5社会阶级劳工Pop type商品需求·谷仓建造建造商品地点等级城市Location rank大都市Location rank集镇Location rank脚本 3引用 3Ggovernment_build_time建造时间Ggranary_employment雇佣规模Gguild_max_level最大等级定义in_game/common/building_types/town_buildings.txt:305audio_tier = 1is_foreign = nomax_levels = guild_max_levelpop_type = laborersemployment_size = granary_employment (0.05)category = infrastructure_categoryrural_settlement = notown = yescity = yesmegalopolis = yesbuild_time = government_build_time (365)▾country_potential = {has_reform = government_reform:everyone_serves_reform}possible_production_methods = { granary_maintenance }construction_demand = granary_construction▾modifier = {local_food_capacity = 100local_supply_limit_modifier = 0.01}历史记录