城堡教堂
建筑本版本变更

城堡教堂

fortress_churchin_game/common/building_types/religion_buildings.txt:63

城堡教堂是一座具有双重功能的建筑。它既是社区的正常教堂,拥有所有宗教功能,又可以在围城时作为防御建筑使用。

需要修道院建筑location potential, remove if东正教修道院建筑location potential, remove if允许建造修道院修正类型country potential东正教宗教country potential

修正

定义in_game/common/building_types/religion_buildings.txt:63

64audio_tier = 2
65is_foreign = no
66pop_type = clergy
67max_levels = 1
69employment_size = large_religious_building_employment
70category = defense_category
72rural_settlement = yes
73town = yes
74city = yes
75megalopolis = yes
77build_time = religious_building_time
79country_potential = {
80OR = {
82has_reform = government_reform:shield_of_the_faith_reform
83religion ?= religion:orthodox
}
}
87location_potential = {
88OR = {
89location_building_level = {
90building_type = building_type:monastery
91value > 0
}
93location_building_level = {
95value > 0
}
97owner ?= {
98has_reform = government_reform:shield_of_the_faith_reform
}
}
}
102remove_if = {
103location = {
104NOT = {
104has_building = building_type:monastery
}
105NOT = {
}
}
107NOT = {
108location.owner = {
109has_reform = government_reform:shield_of_the_faith_reform
}
}
}
113graphical_tags = {
medium_religious
}
115expensive = yes
116possible_production_methods = {
}
119construction_demand = fortress_church_construction
128raw_modifier = {
130pure_tooltip_entry = pte_no_propagating_zone_of_control
}
© 2026 Soft Santa Cruz, S.L.U.。保留所有权利。非官方粉丝项目,与Paradox Interactive无关。游戏内容 © Paradox Interactive。 关于 · 隐私 · 法律声明