
建筑本版本变更
耕种村落
食物是文明运转的源泉。田地不仅能养活居民,还能喂养许多其他动物,并从中获取其他产品。这种组合是任何定居点繁荣发展的关键。
水果商品location potential
豆类商品location potential
牲畜商品location potential
玉米商品location potential
杂谷商品location potential
橄榄商品location potential
马铃薯商品location potential
稻米商品location potential
小麦商品location potential
羊毛商品location potential修正
生产方式 1
定义in_game/common/building_types/rural_buildings.txt:116
117audio_tier = 1
118is_foreign = no
119max_levels = rural_building_cap
120startup_ramp_target = rural_startup_ramp_target
123is_village = yes
126employment_size = village_employment_size
128rural_settlement = yes
130location_potential = {
131OR = {
}
}
147build_time = village_build_time
149unique_production_methods = {
150farming_village_maintenance = {
151tools = 0.0267
152clay = 1.0896
154output = 0.5
156produced = livestock
158debug_max_profit = rural_profit_margin
160category = building_maintenance
}
}
166modifier = {
}





