自动修正·自动修正处于内战in_civil_war条件潜在条件处于内战具体条件修正政治影响力获取−25%人口加入叛军的阈值−10%人口脱离叛军的阈值−10%阶层满意度均衡点+5%关联脚本 2引用 1Mmedium_permanent_target_satisfactionModifiers提及 1内战Name定义in_game/common/auto_modifiers/country.txt:1166▾potential_trigger = {in_civil_war = yes}monthly_political_influence_gain_modifier = -0.25pop_join_rebel_threshold = -0.1pop_leave_rebels_threshold = -0.1global_estate_target_satisfaction = medium_permanent_target_satisfaction (+5%)历史记录