プロイセン十字軍に招致
国家関与

プロイセン十字軍に招致

invite_to_prussian_crusadein_game/common/country_interactions/prussian_crusade.txt:121

キャラクターを招致し、プロイセン十字軍に参加させる。このキャラクターは5年間、我々の管理下に置かれる。この期間中、キャラクターはステータスが上昇する可能性もあれば、その過程で栄光の死を遂げる可能性もある。

必要伝統時代potentialルネサンス時代potential市民階級select trigger 2聖職者階級select trigger 2庶民階級select trigger 2君主制政体select trigger 1陸軍・海軍を指揮できない補正タイプselect trigger 2関与禁止補正タイプselect trigger 2カトリック宗教potential, select trigger 1プロイセン十字軍を完了静的補正select trigger 2プロイセン十字軍に従軍静的補正select trigger 2

定義in_game/common/country_interactions/prussian_crusade.txt:121

122type = diplomacy
123potential = {
124scope:actor = {
125capital.region = region:baltic_region
126has_reform = government_reform:military_order_reform
127religion = religion:catholic
}
129OR = {
130current_age = age_1_traditions
131current_age = age_2_renaissance
}
}
134allow = {
}
137select_trigger = {
138looking_for_a = country
139target_flag = recipient
140name = "choose_country" 国家を選択:
141column = {
142data = name
}
144visible = {
145religion = religion:catholic
146government_type = government_type:monarchy
}
148enabled = {
149not = {
149is_at_war_with = scope:actor
}
}
}
153select_trigger = {
154looking_for_a = character
155source = recipient
156target_flag = target
157name = "invite_to_prussian_crusade_SELECT_TITLE" プロイセン十字軍に参加するキャラクターを選択
158none_available_msg_key = "invite_to_prussian_crusade_no_characters"
159column = {
159data = character_info
}
160visible = {
161is_alive = yes
162is_adult = yes
163is_ruler = no
164is_regent = no
166NOT = {
}
167NOT = {
}
168NOT = {
}
169not = {
169has_character_modifier = on_prussian_crusade
}
170not = {
170has_character_modifier = completed_prussian_crusade
}
}
}
176effect = {
177if = {
178limit = {
178exists = scope:target
}
179scope:target = {
180move_country = scope:actor
181if = {
182limit = {
182is_ruler = yes
}
183scope:actor = {
}
184set_variable = {
184value = yes
}
185remove_ruler = scope:recipient
}
187add_character_modifier = {
188modifier = on_prussian_crusade
189years = 5
190mode = add_and_extend
}
192set_variable = {
192value = scope:actor
}
}
194scope:recipient = {
195add_to_variable_list = {
196name = pr_cr_characters
197target = scope:target
}
199trigger_event_silently = {
201years = 5
}
}
}
}
207diplo_chance = {
208opinion = 0.2
209relative_strength = 200
210diplomatic_reputation = 5
}
212accept = {
213add = {
214desc = "game_concept_rival" ライバル
215if = {
216limit = {
217scope:recipient = {
218is_rival_of = scope:actor
}
}
221value = -100
}
}
224add = {
225desc = "THEIR_OPINION_TOOLTIP" 相手国のわが国に対する評価
226value = "scope:recipient.opinion(scope:actor)"
227divide = 5
}
229add = {
230scope:recipient = {
231value = "trust(scope:actor)"
232divide = 5
}
}
}
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