
時代このバージョンで変更
伝統
何百年、何千年ものあいだ、世界の至るところでさまざまな社会が築かれてきた。これらの根底を成すのは、律法主義や能力主義、封建主義などの伝統である。
補正
期待する海軍規模−80%
戦勝点に対する支配度の影響+10%
定義in_game/common/age/00_default.txt:1
2year = 1
3price_stability = 0.1
4max_price = 3
5known_goods_demand_threshold = 100
6burgher_max_trade_range = 600
14goods_demand = {
15global_liquor_pop_demand = -0.75
16global_tobacco_pop_demand = -0.75
17global_coffee_pop_demand = -0.5
18global_sugar_pop_demand = -0.25
19global_tea_pop_demand = -0.25
}
22efficiency = 1.0
24victory_card = 0
26months_for_exploration_spread = 1800
29max_ai_privilege_per_estate = {
30nobles_estate = 8
31clergy_estate = 8
32burghers_estate = 9
33peasants_estate = 5
34dhimmi_estate = 7
35tribes_estate = 5
36cossacks_estate = 5
}
39min_ai_privilege_per_estate = {
40nobles_estate = 5
41clergy_estate = 5
42burghers_estate = 7
43peasants_estate = 4
44dhimmi_estate = 4
45tribes_estate = 1
46cossacks_estate = 1
}