Event
Target Timur Calms Down

After the reprimands Target Timur received, he seems to have calmed down a little. He seems to have learned the value of restraint and will no longer engage in hostile acts like a common ruffian. Instead, he will focus his efforts and endeavors on other studies, more beneficial for his future.
RowdyTraitoption 1Event chain
Each event is fired by the one it is nested under; the line below it says which choice leads there and when.
A Problematic Individual
Target Timur Calms Down↳ Option A “Chastise him.” · 4–8 months later
Target Timur Learns Proper Manners↳ Option A “Restrain is the key.” · 4–8 months later
Target Timur Rebels↳ Option A “Chastise him.” · 4–8 months later
Target Timur Continues Rampaging↳ Option B “There is actually nothing we can do.” · 4–8 months later
Target Timur Calms Down (see above)↳ Option A “Chastise him.” · 4–8 months later
Target Timur Rebels (see above)↳ Option A “Chastise him.” · 4–8 months later
Target Timur Continues Rampaging (see above)↳ Option B “He is only learning the path of the raider.” · 4–8 months later
Definitionin_game/events/DHE/flavor_tim.txt:1709
1710type = country_event
1711title = flavor_tim.1001.title Target Timur Calms Down
1712desc = flavor_tim.1001.desc After the reprimands Target Timur received, he seems to have calmed down a little. He seems to have learned the value of restraint and will no longer engage in hostile acts like a common ruffian. Instead, he will focus his efforts and endeavors on other studies, more beneficial for his future.
1713outcome = neutral
1715trigger = {
1716character:chg_timur_lame_borjigin ?= {
1717is_alive = yes
1718owner = root
}
}
1722illustration_tags = {
172310 = regular
172410 = interior
}
1727immediate = {
}
1729character:chg_timur_lame_borjigin = {
1729save_scope_as = target_timur
}
1730if = {
1731limit = {
1731exists = scope:target_father
}
1732clear_saved_scope = target_father
}
}