EventChanged this version
Church of Saint Andrew

As the people of Country are proud of their Country Adjective ways, there has been a request from the citizens residing within the Target Location Rank of Target Location that we construct a new church for them to pray to God Name. This idea has intrigued Target Character2, who would like to set up a new residence there. The Clergy as well are in support of it, and are recommending that we hire Target Character, a renowned Target Character Artist Type to help us design such monument.
Meant to be dedicated to Saint Andrew, the Apostle of Rus', it will also gain us favors with the Patriarch, and show our devotion to other Country Adjective nations.
KyivCountrydynamic historical event.tag
RussiaFormable Countryimmediate, trigger
OrthodoxyReligiontriggerDefinitionin_game/events/DHE/flavor_kie.txt:526
527type = country_event
528title = flavor_kie.5.title Church of Saint Andrew
529desc = flavor_kie.5.desc As the people of Country are proud of their Country Adjective ways, there has been a request from the citizens residing within the Target Location Rank of Target Location that we construct a new church for them to pray to God Name. This idea has intrigued Target Character2, who would like to set up a new residence there. The Clergy as well are in support of it, and are recommending that we hire Target Character, a renowned Target Character Artist Type to help us design such monument.
Meant to be dedicated to Saint Andrew, the Apostle of Rus', it will also gain us favors with the Patriarch, and show our devotion to other Country Adjective nations.
Meant to be dedicated to Saint Andrew, the Apostle of Rus', it will also gain us favors with the Patriarch, and show our devotion to other Country Adjective nations.
530outcome = neutral
532dynamic_historical_event = {
}
540fire_only_once = yes
542trigger = {
543owns = location:kyiv
545trigger_if = {
550character:mos_francesco_rastrelli = {
551is_alive = yes
}
}
}
556illustration_tags = {
55710 = happy
55810 = exterior
}
561immediate = {
}
563if = {
564limit = {
566exists = character:mos_francesco_rastrelli
567character:mos_francesco_rastrelli = {
568is_alive = yes
}
}
571character:mos_francesco_rastrelli = {
572save_scope_as = target_character
}
}
575else = {
576create_character = {
578artist = architect
579artist_skill = 0.9
580adm = {
10
30
}
581dip = {
20
40
}
582mil = {
20
40
}
583birth_date = 1700.1.1
584save_scope_as = target_character
}
}
588ruler_or_regent ?= {
589save_scope_as = target_character2
}
592location:kyiv = {
593save_scope_as = target_location
}
}