事件

强盗贵族暴政

turmoil_in_brandenburg.4in_game/events/disaster/turmoil_in_brandenburg.txt:209
强盗贵族暴政

Country的强盗贵族依仗其封地的法律地位保护,对当地人口征收了高得离谱的通行费和赋税。尽管这些贵族可能是出于无奈,但如果我们放任这种情况继续,他们的行为会妨碍到Country Adjective的发展……

需要勃兰登堡的动荡灾难triggerPRU_robber_barons_active变量trigger

定义in_game/events/disaster/turmoil_in_brandenburg.txt:209

210type = country_event
211category = disaster_event
212title = turmoil_in_brandenburg.4.title 强盗贵族暴政
213image = "gfx/interface/illustrations/disaster/turmoil_in_brandenburg.dds"
214desc = turmoil_in_brandenburg.4.desc Country的强盗贵族依仗其封地的法律地位保护,对当地人口征收了高得离谱的通行费和赋税。尽管这些贵族可能是出于无奈,但如果我们放任这种情况继续,他们的行为会妨碍到Country Adjective的发展……
215outcome = neutral
216trigger = {
217any_active_disaster = {
}
220has_variable = PRU_robber_barons_active
221any_owned_location = {
222local_control < 0.5
223is_connected_to = root.capital
}
}
226immediate = {
227random_owned_location = {
228limit = {
229local_control < 0.5
230is_connected_to = root.capital
}
232save_scope_as = target_location
}
}

选项

A与强盗贵族交战。
238math = add
238value = 5
}
239add_estate_satisfaction = {
}
240scale = -2
}
241scope:target_location.province = {
242every_location_in_province = {
243change_control = control_severe_bonus (0.2)
}
}
BCommon String Nothing We Can Do
250math = subtract
250value = 5
}
251add_estate_satisfaction = {
}
252add_estate_satisfaction = {
}
253add_estate_satisfaction = {
}
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