事件

Country的新Ruler Title

succession.100in_game/events/government/succession.txt:750

根据我国人民的传统,在Old Ruler死后,his/her的头生子获得大部分头衔及遗产,成为新的Ruler Title;但根据法律,所有男性子嗣也有权分得父亲的土地,在不受主要继承人干预的情况下自行统治。

这会导致New Ruler在这些省份所能施展的控制权被削减到几近于无。同时,分割Flavor Rank也确保了和平及稳定,因为不存在一无所有的男嗣要索取父亲的土地。

需要分割继承制继承法triggeryear_of_start_of_joint_rule变量option 4

定义in_game/events/government/succession.txt:750

751type = country_event
753title = succession.100.title Country的新Ruler Title
754desc = {
755first_valid = {
756triggered_desc = {
757trigger = {
758list_size = {
758name = other_sons 其他儿子的数量
758value > 1
}
}
760desc = succession.100.desc.a 根据我国人民的传统,在Old Ruler死后,his/her的头生子获得大部分头衔及遗产,成为新的Ruler Title;但根据法律,所有男性子嗣也有权分得父亲的土地,在不受主要继承人干预的情况下自行统治。

这会导致New Ruler在这些省份所能施展的控制权被削减到几近于无。同时,分割Flavor Rank也确保了和平及稳定,因为不存在一无所有的男嗣要索取父亲的土地。
}
762triggered_desc = {
763trigger = {
763NOT = {
763scope:old_ruler = scope:new_ruler
}
}
764desc = succession.100.desc.b Old Ruler驾崩宾天,幸有New Ruler,于今日即位为我国新的Ruler Title。因为he/she没有其他的合法兄弟,Old Ruler的头衔不会分割。
}
766triggered_desc = {
767desc = succession.100.desc.c 继承从来不是一个顺利的过程。有时,兄弟姐妹为了大位而争斗。有时,没有继承人可以继承大位。而有时,旧统治者和新Ruler Title是同一个人,但朝廷却表现得好像发生了继承一样。

这就是New Ruler的情况,此人继承Country的大位已有一段时间了。如果在国家内部会发生这样的混乱,那意味着Country Adjective的继承法真是一团糟……
}
}
}
771outcome = neutral
773trigger = {
776exists = previous_ruler
777NOT = {
778ruler ?= {
779any_ruling_countries = {
780is_emperor = yes
}
}
}
784previous_ruler ?= {
785is_alive = no
}
}
789immediate = {
790scope:old_ruler ?= {
791every_child = {
792limit = {
793not = {
793this = scope:new_ruler
}
794is_alive = yes
795is_adult = yes
796is_female = no
797NOT = {
797this = scope:old_ruler
}
}
799add_to_list = other_sons 其他儿子的数量
}
}
}

选项

A我们要分割Country。
806trigger = {
}
809ordered_province = {
810limit = {
811not = {
811root.capital.province = this
}
}
813order_by = {
814value = province_average_control
815multiply = -1
}
819max = {
820every_in_list = {
821list = other_sons 其他儿子的数量
822add = 1
}
825max = root.num_provinces
}
828every_location_in_province = {
829change_control = control_extreme_penalty (-0.33)
}
832root = {
833add_stability = stability_weak_bonus (2.5)
}
}
B兄弟们要齐心统治如一。
840trigger = {
}
842if = {
844limit = {
845not = {
845has_reform = government_reform:joint_ruling_monarchy
}
}
847add_reform = government_reform:joint_ruling_monarchy
}
849else = {
850custom_tooltip = succession.100.b.tt 兄弟将继续共同统治Flavor Rank。
}
853add_stability = stability_mild_bonus (7)
854add_legitimacy = legitimacy_mild_bonus (10)
CCountry不会分裂!
859trigger = {
}
861create_rebel = {
862category = pretender
863name = rebellious_prince_name 亲王叛军
864save_scope_as = brother_rebel
}
866every_in_list = {
867list = other_sons 其他儿子的数量
868change_character_allegiance = scope:brother_rebel
}
870ordered_province = {
871limit = {
872not = {
872root.capital.province = this
}
}
874order_by = {
875value = province_average_control
876multiply = -1
}
880check_range_bounds = no
881max = {
882every_in_list = {
883list = other_sons 其他儿子的数量
884add = 1
}
887max = root.num_provinces
}
890every_location_in_province = {
891every_pop = {
892limit = {
893owner = root
}
895add_pop_satisfaction = pop_satisfaction_ultimate_penalty (-0.5)
896change_pop_allegiance = scope:brother_rebel
}
}
}
DNew Ruler将独自承受重担。
903trigger = {
}
904if = {
906limit = {
907has_reform = government_reform:joint_ruling_monarchy
}
909remove_reform = government_reform:joint_ruling_monarchy
}
911if = {
912limit = {
913has_variable = year_of_start_of_joint_rule
}
915remove_variable = year_of_start_of_joint_rule
}
917add_legitimacy = legitimacy_severe_bonus (15)
E终于能摆脱这些法律了……
921trigger = {
}
922if = {
924limit = {
925has_reform = government_reform:joint_ruling_monarchy
}
927remove_reform = government_reform:joint_ruling_monarchy
}
F继承在过去向来是一团乱麻。我们要摆脱这个体制。
939if = {
941limit = {
942has_reform = government_reform:joint_ruling_monarchy
}
944remove_reform = government_reform:joint_ruling_monarchy
}
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