事件本版本变更

决胜之时

sengoku.5in_game/events/situations/sengoku.txt:230
决胜之时

Target Enemy屡次成为我们的麻烦。我们应当一劳永逸地解决他们,并以他们的损失为代价扩张我们的领土。在这战国时代的纷乱之世中,弱肉强食乃是常理。唯有战胜一切,我们才能确保生存,因此我们应始终觊觎弱者。

需要日本幕府国际组织trigger

定义in_game/events/situations/sengoku.txt:230

231type = country_event
232category = situation_event
233title = sengoku.5.title 决胜之时
234desc = sengoku.5.desc Target Enemy屡次成为我们的麻烦。我们应当一劳永逸地解决他们,并以他们的损失为代价扩张我们的领土。在这战国时代的纷乱之世中,弱肉强食乃是常理。唯有战胜一切,我们才能确保生存,因此我们应始终觊觎弱者。
235outcome = neutral
236image = "gfx/interface/illustrations/situation/sengoku.dds"
238trigger = {
240any_international_organization_member = {
241NOT = {
241has_truce_with = root
}
242root = {
242has_casus_belli_on = prev
}
243OR = {
244AND = {
245root = {
245country_type = location
}
246country_type = location
}
248AND = {
249root = {
249country_type = building
}
250country_type = building
}
}
}
}
}
258immediate = {
260random_international_organization_member = {
261limit = {
262NOT = {
262has_truce_with = root
}
263root = {
263has_casus_belli_on = prev
}
264OR = {
265AND = {
266root = {
266country_type = location
}
267country_type = location
}
269AND = {
270root = {
270country_type = building
}
271country_type = building
}
}
}
276save_scope_as = target_enemy
}
}
}

选项

A他们必将败于我们之手。
283if = {
284limit = {
285target = scope:target_enemy
}
}
287declare_war_with_cb = {
287target = scope:target_enemy
}
}
289else = {
290add_casus_belli = {
291target = scope:target_enemy
}
}
B与他们对抗,我们无利可图。
299add_prestige = prestige_mild_penalty (-10)
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