事件

王权胜利

rise_of_the_szlachta.8in_game/events/disaster/rise_of_the_szlachta.txt:789
王权胜利

没几个人会认为王室能安然度过这场劫难。然而,尽管困难重重,事情却发生了戏剧性的转折,Target Character不仅摆脱了贵族和市民的影响,还恢复了人们对中央权威的信心,将Country和人民引入了一个新的时代。

需要贵族阶层immediate

定义in_game/events/disaster/rise_of_the_szlachta.txt:789

790type = country_event
791category = disaster_event
792title = rise_of_the_szlachta.8.title 王权胜利
793desc = rise_of_the_szlachta.8.desc 没几个人会认为王室能安然度过这场劫难。然而,尽管困难重重,事情却发生了戏剧性的转折,Target Character不仅摆脱了贵族和市民的影响,还恢复了人们对中央权威的信心,将Country和人民引入了一个新的时代。
794outcome = neutral
795image = "gfx/interface/illustrations/disaster/rise_of_the_szlachta.dds"
796immediate = {
797ruler ?= {
798save_scope_as = target_character
}
800random_estate_privilege ?= {
801limit = {
801estate_type = estate_type:nobles_estate
}
802save_scope_as = target_privilege_1
}
804random_estate_privilege ?= {
805limit = {
806estate_type = estate_type:nobles_estate
807this != scope:target_privilege_1
}
809save_scope_as = target_privilege_2
}
811random_estate_privilege ?= {
812limit = {
813estate_type = estate_type:nobles_estate
814this != scope:target_privilege_1
815this != scope:target_privilege_2
}
817save_scope_as = target_privilege_3
}
}

选项

A终于!
824add_country_modifier = {
826years = 20
827mode = add_and_extend
828size = "estate_power(estate_type:crown_estate)"缩放修正
}
830if = {
831limit = {
831exists = scope:target_privilege_1
}
832revoke_estate_privilege = scope:target_privilege_1
}
834if = {
835limit = {
835exists = scope:target_privilege_2
}
836revoke_estate_privilege = scope:target_privilege_2
}
838if = {
839limit = {
839exists = scope:target_privilege_3
}
840revoke_estate_privilege = scope:target_privilege_3
}
842add_stability = stability_extreme_bonus (20)
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