事件

Target Country延续天命!

red_turban_rebellions.104in_game/events/situations/red_turban_rebellions.txt:3677
… 延续天命!

红巾军起义的历史已经走到了尽头!尽管内战如此血腥,但强如红巾军也最终无法颠覆Target Country的天命!随着最后一支叛军余孽被Target Country Culture大军清剿,Target Character正式宣布天命权威得到中兴。

需要rtr_to_be_annexed变量option 1, option 2

定义in_game/events/situations/red_turban_rebellions.txt:3677

3678type = country_event
3679category = situation_event
3680title = red_turban_rebellions.103.title Target Country延续天命!
3681desc = {
3682first_valid = {
3683triggered_desc = {
3684trigger = {
3684NOT = {
3684has_variable = rtr_to_be_annexed
}
}
3685desc = red_turban_rebellions.103.desc 红巾军起义的历史已经走到了尽头!尽管内战如此血腥,但强如红巾军也最终无法颠覆Target Country的天命!随着最后一支叛军余孽被Target Country Culture大军清剿,Target Character正式宣布天命权威得到中兴。
}
3687triggered_desc = {
3688trigger = {
3688has_variable = rtr_to_be_annexed
}
3689desc = red_turban_rebellions.104.desc 红巾军起义的历史已经走到了尽头!尽管内战如此血腥,但强如红巾军也最终无法颠覆Target Country的天命!随着最后一支叛军余孽被Target Country Culture大军清剿,Target Character正式宣布天命权威得到中兴。

his/her的第一个新政便是重新整合起那些效忠于Target Country的诸侯。正因如此,Country已经完成了它的历史使命。
}
}
}
3693outcome = neutral
3694illustration_tags = {
369510 = armed
369610 = exterior
}
3698immediate = {
}

选项

A Empress Emperor万岁!
3703trigger = {
3704hidden_trigger = {
3705has_variable = rtr_to_be_annexed
3706is_ai = yes
}
}
3709custom_tooltip = end_situation_red_turban_rebellions_tt 红巾军起义局势结束
3710custom_tooltip = {
3711text = rtr_get_annexed_tt Target Country吞并Country
3712every_owned_location = {
3713add_core = scope:target_country
3714change_location_owner = scope:target_country
}
}
B最终,中国不再被乱世折磨。
3720trigger = {
3721hidden_trigger = {
3722OR = {
3723NOT = {
3723has_variable = rtr_to_be_annexed
}
3724is_ai = no
}
}
}
3728custom_tooltip = end_situation_red_turban_rebellions_tt 红巾军起义局势结束
3729remove_variable = rtr_to_be_annexed
3730show_as_tooltip = {
3731scope:target_country = {
}
}
© 2026 Soft Santa Cruz, S.L.U.。保留所有权利。非官方粉丝项目,与Paradox Interactive无关。游戏内容 © Paradox Interactive。 关于 · 隐私 · 法律声明