事件
最后一根稻草

长期以来,我们的外交官已经厌倦了Target Ruler和his/her侮辱一切人和事物的口无遮拦。为了清理我们的Ruler Title在外交场合留下的烂摊子,他们几乎没有一丝休息的时间。而最近,又有让他们头疼的事情发生,我们的Ruler Title激怒了Angry Country的Angry Ruler的使者,以至于he/she在来访期间大发雷霆。我国的宫廷里还从不曾听到过这样的侮辱!
报复侮辱宣战理由immediate, trigger
喋喋不休的小丑特质trigger定义in_game/events/character/personality_events.txt:1951
1952type = country_event
1953title = personality_events.45.title 最后一根稻草
1954desc = personality_events.45.desc 长期以来,我们的外交官已经厌倦了Target Ruler和his/her侮辱一切人和事物的口无遮拦。为了清理我们的Ruler Title在外交场合留下的烂摊子,他们几乎没有一丝休息的时间。而最近,又有让他们头疼的事情发生,我们的Ruler Title激怒了Angry Country的Angry Ruler的使者,以至于he/she在来访期间大发雷霆。我国的宫廷里还从不曾听到过这样的侮辱!
1955outcome = neutral
1956illustration_tags = {
195710 = angry
195810 = interior
}
1960trigger = {
1961has_ruler = yes
1962exists = capital
1965any_known_country = {
1966root = {
1966opinion = {
1966target = prev
1966value < 0
}
}
1967NOT = {
1967is_rival_of = root
}
1968NOT = {
1968is_at_war_with = root
}
1969NOT = {
}
1970exists = capital
1971capital.continent ?= root.capital.continent
1972has_ruler = yes
}
}
1976immediate = {
1977random_known_country = {
1978limit = {
1979root = {
1980opinion = {
1980target = prev
1980value < 0
}
}
1982NOT = {
1982is_rival_of = root
}
1983NOT = {
1983is_at_war_with = root
}
1984NOT = {
}
1985exists = capital
1986capital.continent ?= root.capital.continent
1987has_ruler = yes
}
1989save_scope_as = angry_country
1990ruler = {
1990save_scope_as = angry_ruler
}
}
1993ruler = {
1993save_scope_as = target_ruler
}
}