事件

恐惧与敬畏

personality_events.37in_game/events/character/personality_events.txt:1668
恐惧与敬畏

在Target Ruler统治时期,his/her的言辞和行动都验证了那响当当而又野心勃勃的名号:征服者。整个军队都爱戴着这位君主,his/her的一次军营私访正潜移默化地为每个士兵的内心带来胜利的光荣理想。

需要征服者出现静态修正trigger征服者的鼓舞静态修正trigger征服者特质trigger

定义in_game/events/character/personality_events.txt:1668

1669type = country_event
1670title = personality_events.37.title 恐惧与敬畏
1671desc = personality_events.37.desc 在Target Ruler统治时期,his/her的言辞和行动都验证了那响当当而又野心勃勃的名号:征服者。整个军队都爱戴着这位君主,his/her的一次军营私访正潜移默化地为每个士兵的内心带来胜利的光荣理想。
1672outcome = neutral
1673illustration_tags = {
167410 = armed
167510 = exterior
}
1677trigger = {
1678has_ruler = yes
1679ruler = {
1680has_trait = conqueror
1681NOT = {
1681has_character_modifier = conquerors_presence
}
1682NOT = {
1682has_character_modifier = the_beating_of_the_drums
}
}
1684at_war = yes
}
1687immediate = {
1688ruler = {
1688save_scope_as = target_ruler
}
}

选项

ARuler Title亲临,他们将战无不胜!
1694ruler = {
1694add_character_modifier = {
1694modifier = conquerors_presence
1694months = 60
1694mode = add_and_extend
}
}
B我们应该以Target Ruler的名义创作我们的军歌!
1698ruler = {
1698add_character_modifier = {
1698months = 60
1698mode = add_and_extend
}
}
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