事件本版本新增

两个民族,同一个Parliament

parliaments.52in_game/events/government/parliaments.txt:3149
两个民族,同一个 …

新领土的并入,不仅将新的民族纳入Country Adjective治理体系,也将多元的声音引入Parliament殿堂。贵族阶层视同化为机遇,市民阶层则视共存为商机。两种立场虽非全然无私,却各有其合理之处。我们必须深思:究竟要为Country塑造一个怎样的未来?

需要市民阶层option 2, trigger贵族阶层option 1, trigger

定义in_game/events/government/parliaments.txt:3149

3150type = country_event
3151title = parliaments.52.title 两个民族,同一个Parliament
3152desc = parliaments.52.desc 新领土的并入,不仅将新的民族纳入Country Adjective治理体系,也将多元的声音引入Parliament殿堂。贵族阶层视同化为机遇,市民阶层则视共存为商机。两种立场虽非全然无私,却各有其合理之处。我们必须深思:究竟要为Country塑造一个怎样的未来?
3153outcome = neutral
3155illustration_tags = {
315610 = regular
315710 = interior
}
3160trigger = {
3161any_owned_location = {
3162dominant_culture != root.culture
3163integration_level = core
}
3165parliament_issue ?= {
3166OR = {
3167estate_type ?= {
}
3168estate_type ?= {
}
}
}
}
3173immediate = {
3174random_owned_location = {
3175limit = {
3176dominant_culture != root.culture
3177integration_level = core
}
3179save_scope_as = target_location
}
}

选项

A同一个Country,同一种文化。
3190add_estate_satisfaction = {
}
3194if = {
3195limit = {
3196parliament_issue ?= {
3197estate_type ?= {
}
}
}
3200change_parliament_issue_support = parliament_issue_support_weak_bonus (0.05)
}
3202scope:target_location = {
3203change_integration_progress = 20
}
B差异使我们更加强大。
3210add_estate_satisfaction = {
}
3214if = {
3215limit = {
3216parliament_issue ?= {
3217estate_type ?= {
}
}
}
3220change_parliament_issue_support = parliament_issue_support_weak_bonus (0.05)
}
3222scope:target_location = {
3223change_development = development_weak_bonus (0.25)
}
3225change_societal_value = {
}
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