事件
Target Character的忠诚

有谣言称Target Character一直在与忠诚于他人的使节和密探会面。无论这些流言是出于恶意还是误解,都在侵蚀着我们指挥体系内的信任。尽管我们的密探报告称存在不信任,但谨慎权衡局势方为明智之举。
Fate of the PhoenixDLCtrigger定义in_game/events/government/D008_latinization_vs_hellenization.txt:2673
2674type = country_event
2675title = latinization_vs_hellenization.20.title Target Character的忠诚
2676desc = latinization_vs_hellenization.20.desc 有谣言称Target Character一直在与忠诚于他人的使节和密探会面。无论这些流言是出于恶意还是误解,都在侵蚀着我们指挥体系内的信任。尽管我们的密探报告称存在不信任,但谨慎权衡局势方为明智之举。
2677outcome = neutral
2678trigger = {
2679has_societal_value = societal_value_type:latinization_vs_hellenization
2681any_unit = {
2682has_commander = yes
2683leader = {
2684NOR = {
2685is_ruler = yes
2686is_regent = yes
}
}
}
}
2692illustration_tags = {
269310 = regular
269410 = exterior
}
2697immediate = {
}
2700random_unit = {
2701limit = {
2702has_commander = yes
2703leader = {
2704NOR = {
2705is_ruler = yes
2706is_regent = yes
}
}
}
2710leader = {
2710save_scope_as = target_character
}
}
2713if = {
2714limit = {
2715OR = {
2716num_rivals > 0
2717any_enemy = {
2717country_exists = this
}
}
}
2721every_rival = {
2722add_to_list = LvH_event_20_list
}
2725every_enemy = {
2726add_to_list = LvH_event_20_list
}
}
2730if = {
2731limit = {
2731at_war = yes
}
2732every_country_at_war_with = {
2733add_to_list = LvH_event_20_list
}
}
}