事件

事件标题

johan.5in_game/events/debug/000_johan_debug.txt:520

总主教选帝侯帝国贡献阶层共议

需要执达署建筑trigger玻璃行会建筑trigger铁商品trigger

定义in_game/events/debug/000_johan_debug.txt:520

521type = country_event
522title = johan.1.title 事件标题
523desc = johan.1.desc 总主教选帝侯帝国贡献阶层共议
524outcome = neutral
526orphan = yes
528trigger = {
530capital = {
531raw_material = goods:iron
532prosperity < -0.25
533development < 20
534location_building_level = {
535building_type = building_type:bailiff
536value <= 3
}
538has_building_with_at_least_one_level = glass_guild
539building_efficiency = {
540building_type = building_type:glass_guild
541value >= 0.25
}
}
545location:uppsala = {
546rgo_workers >= 2
}
}

选项

A第一个选项
553location:uppsala = {
554change_max_raw_material_workers = 1
555change_prosperity = prosperity_tiny_penalty (-0.02)
556change_development = development_weak_bonus (0.25)
}
B第二个选项
562random_ownable_location = {
563change_max_raw_material_workers = -231
564change_prosperity = prosperity_tiny_bonus (0.02)
565change_development = development_mild_bonus (0.5)
}
C第三个选项
572location:vadstena = {
573change_building_level_in_location = {
574building = building_type:bailiff
575value = 2
}
}
D第四个选项
582location:vadstena = {
583change_building_level_in_location = {
584building = building_type:bailiff
585value = -3
}
}
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