事件

鱼钩派与鳕鱼派战争结束

hook_and_cod_wars.100in_game/events/disaster/hook_and_cod_wars.txt:2459
鱼钩派与鳕鱼派战争结束

鱼钩派与鳕鱼派战争终于结束了。Country的继承最终得到了保障,各派系停止了敌对活动。尽管我们尽了最大努力,鱼钩派还是在鳕鱼派的影响力和力量面前甘拜下风。市民正以铁腕统治着集镇和城市,而我们的新统治者New Ruler却向外国势力低下his/her的头颅来出卖利益……

需要对立宣称者静态修正option支持宣称者静态修正optionhacw_cod_contender变量immediatehacw_cod_faction_power变量immediatehacw_hook_contender变量immediatehacw_hook_faction_power变量immediate

定义in_game/events/disaster/hook_and_cod_wars.txt:2459

2460type = country_event
2461category = disaster_event
2462title = hook_and_cod_wars.100.title 鱼钩派与鳕鱼派战争结束
2463image = "gfx/interface/illustrations/disaster/succession_crisis.dds"
2464desc = {
2465first_valid = {
2466triggered_desc = {
2467trigger = {
2468has_variable = hacw_sided_with_hook
}
2471desc = hook_and_cod_wars.100.desc.a 鱼钩派与鳕鱼派战争终于结束了。Country的继承最终得到了保障,各派系停止了敌对活动。尽管我们尽了最大努力,鱼钩派还是在鳕鱼派的影响力和力量面前甘拜下风。市民正以铁腕统治着集镇和城市,而我们的新统治者New Ruler却向外国势力低下his/her的头颅来出卖利益……
}
2473triggered_desc = {
2474trigger = {
2475has_variable = hacw_sided_with_hook
}
2478desc = hook_and_cod_wars.100.desc.b 鱼钩派与鳕鱼派战争终于结束了。Country的继承最终得到了保障,各派系停止了敌对活动。尽管鳕鱼派尽了最大的努力,他们最终还是引来了自己的末路。他们无法匹敌鱼钩派的力量,后者已经宣布对这场斗争完全的胜利。贵族们欢欣鼓舞,因为新统治者New Ruler将代表他们的利益。
}
2480triggered_desc = {
2481trigger = {
2482has_variable = hacw_sided_with_cod
}
2485desc = hook_and_cod_wars.100.desc.c 鱼钩派与鳕鱼派战争终于结束了。Country的继承最终得到了保障,各派系停止了敌对活动。尽管鱼钩派尽了最大的努力,他们最终还是引来了自己的末路。他们无法匹敌鳕鱼派的力量,后者已经宣布对这场斗争完全的胜利。市民们欢欣鼓舞,因为新统治者New Ruler将代表他们的利益。
}
2487triggered_desc = {
2488trigger = {
2489has_variable = hacw_sided_with_cod
}
2492desc = hook_and_cod_wars.100.desc.d 鱼钩派与鳕鱼派战争终于结束了。Country的继承最终得到了保障,各派系停止了敌对活动。尽管我们尽了最大努力,鳕鱼派还是在鱼钩派的影响力和力量面前甘拜下风。贵族正在乡村土地上骄纵不已,而我们的新统治者New Ruler却向外国势力低下his/her的头颅来出卖利益……
}
2494triggered_desc = {
2496trigger = {
}
2501desc = hook_and_cod_wars.100.desc.e 无论是天命使然,God Name的神意干预,还是纯粹的运气使然,总之出于凡人无法理解的原因,两大派系都推选了New Ruler作为他们的共同代表。因此,鉴于我们已找到了合法的继任者,我国的内乱将就此平息。
}
2503triggered_desc = {
2504trigger = {
2504always = yes
}
2505desc = hook_and_cod_wars.100.desc 鱼钩派与鳕鱼派战争终于结束了。Country的继承最终得到了保障,各派系停止了敌对活动。
}
}
}
2509outcome = neutral
2510immediate = {
2511if = {
2512limit = {
}
2516save_scope_as = new_ruler
}
}
2518else_if = {
2519limit = {
}
2523save_scope_as = new_ruler
}
}
2525else_if = {
2526limit = {
}
2531save_scope_as = new_ruler
}
}
2533else_if = {
2534limit = {
2534has_ruler = yes
}
2535ruler ?= {
2535save_scope_as = new_ruler
}
}
2537else_if = {
2538limit = {
2538has_heir = yes
}
2539heir ?= {
2539save_scope_as = new_ruler
}
}
2541else = {
2542regent ?= {
2542save_scope_as = new_ruler
}
}
}
2545after = {
2546faction = hook
}
2547faction = cod
}
2548remove_variable = hacw_contender_variable_1
2549remove_variable = hacw_contender_variable_2
2550remove_variable = hacw_contender_owner_variable_1
2551remove_variable = hacw_contender_owner_variable_2
}

选项

A至少我们的街道上和平了……
2559hacw_set_ruler = {
2559ruler = scope:new_ruler
}
2560show_as_tooltip = {
2561type = hook_and_cod_wars
}
}
2563hidden_effect = {
2564every_character = {
2565limit = {
2566OR = {
2567has_character_modifier = hacw_supported_character
2568has_character_modifier = hacw_opposing_character
}
}
2571remove_character_modifier = hacw_supported_character
2572remove_character_modifier = hacw_opposing_character
}
}
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