事件

Target Location对水源的需求

flavor_vij.24in_game/events/DHE/flavor_vij.txt:1334

若要让Target Location繁荣,必须确保稳定的水源供应。当前,随着Target Location Rank人口的不断增长,若不能满足基本生活需求,繁荣将无从谈起。因此,Target Character已与his/herCabinet Title制定计划,加强Target Location的灌溉系统。

需要灌溉系统建筑option 1毗奢耶那伽罗国家dynamic historical event.tag

定义in_game/events/DHE/flavor_vij.txt:1334

1335type = country_event
1336title = flavor_vij.24.title Target Location对水源的需求
1337desc = flavor_vij.24.desc 若要让Target Location繁荣,必须确保稳定的水源供应。当前,随着Target Location Rank人口的不断增长,若不能满足基本生活需求,繁荣将无从谈起。因此,Target Character已与his/herCabinet Title制定计划,加强Target Location的灌溉系统。
1338outcome = neutral
1340fire_only_once = yes
1342dynamic_historical_event = {
1343tag = VIJ
1344from = 1337.1.1
1345to = 1450.1.1
1346monthly_chance = 1
}
1349trigger = {
1350owns = location:vijayanagar
1351gold >= {
1352value = root.monthly_income_trade_and_tax
1353multiply = 4
}
}
1357immediate = {
1358ruler_or_regent ?= {
1359save_scope_as = target_character
}
1362location:vijayanagar = {
1363save_scope_as = target_location
}
}

选项

A胜利之城必将繁荣!
1370scope:target_location = {
1371if = {
1372limit = {
1373NOT = {
}
}
1377construct_building = {
1379cost_multiplier = 0.50
1380cost_multiplier_reason = "burghers_cheap_sponsorship"
}
}
1383change_development = development_mild_bonus (0.5)
}
1385scale = -2
}
B我们不应因这类项目而过度消耗国库。
1392add_prestige = prestige_mild_penalty (-10)
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