事件

边疆领主

flavor_tur.47in_game/events/DHE/flavor_TUR.txt:2853

Target Character在边疆屡建奇功,展现出卓越的指挥才能。我们应提拔他担任新设的“边疆领主”之职,并将他留在身边辅佐。

然而,若此类任命权归于我们无疑将激怒贵族中的许多权贵,他们会将此视作我王朝又一次削弱他们权势的图谋。

需要奥斯曼国家dynamic historical event.tag

定义in_game/events/DHE/flavor_TUR.txt:2853

2854type = country_event
2855title = flavor_tur.47.title 边疆领主
2856desc = flavor_tur.47.desc Target Character在边疆屡建奇功,展现出卓越的指挥才能。我们应提拔他担任新设的“边疆领主”之职,并将他留在身边辅佐。

然而,若此类任命权归于我们无疑将激怒贵族中的许多权贵,他们会将此视作我王朝又一次削弱他们权势的图谋。
2857outcome = neutral
2860fire_only_once = yes
2861dynamic_historical_event = {
2862tag = TUR
2863from = 1380.1.1
2864to = 1437.1.1
2865monthly_chance = 15
}
2868historical_info = flavor_tur.47.historical_info 穆拉德一世将“边疆领主”(贝格雷里)的任命权收归己手,此举让他不再仅仅是战士贵族中的“同等者中居首”,而是更进一步的权威君主。
2870trigger = {
2871has_estate_privilege = estate_privilege:ghazi_privilege
}
2874immediate = {
2875create_character = {
2877culture = root.culture
2878religion = root.religion
2879adm = {
25
100
}
2880dip = {
25
100
}
2881mil = {
25
100
}
2882create_in_limbo = yes
2883save_scope_as = target_character
2884create_in_limbo = yes
}
}

选项

A我们志在必行!
2890historical_option = yes
2892scope:target_character = {
2893move_country = root
}
2896add_estate_satisfaction = {
}
2897change_societal_value = {
}
B我们会对贵族作出让步。
2902add_estate_satisfaction = {
}
2903add_government_power = government_power_mild_penalty (-5)
2905hidden_effect = {
2905kill_character_silently = scope:target_character
}
C我们再观望一阵……
2910add_estate_satisfaction = {
}
2912hidden_effect = {
2912kill_character_silently = scope:target_character
}
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