事件
沙姆苏莱曼建筑群
随着Target Character2的统治达到巅峰,he/she希望为亲近之人建造一座纪念碑。他认为大马士革是最理想的地点,并请求Target Character为him/her设计。Target Character对这一项目充满热情,但也预见到这将是一项艰巨的任务,因为它需要融合亚述风格的元素,而这是他并不熟悉的领域。
奥斯曼国家dynamic historical event.tag土耳其文化immediate
逊尼派宗教immediate
伊斯兰教宗教组trigger定义in_game/events/DHE/flavor_TUR.txt:17121
17122type = country_event
17123title = flavor_tur.209.title 沙姆苏莱曼建筑群
17124desc = flavor_tur.209.desc 随着Target Character2的统治达到巅峰,he/she希望为亲近之人建造一座纪念碑。他认为大马士革是最理想的地点,并请求Target Character为him/her设计。Target Character对这一项目充满热情,但也预见到这将是一项艰巨的任务,因为它需要融合亚述风格的元素,而这是他并不熟悉的领域。
17125outcome = neutral
17127dynamic_historical_event = {
}
17134fire_only_once = yes
17141immediate = {
17142create_character = {
17143first_name = name_mimar
17144last_name = name_sinan
17146birth_location = location:aksaray
17149birth_date = 1490.6.4
17150adm = {
30
100
}
17154dip = {
30
100
}
17158mil = {
30
100
}
17162artist_skill = {
0.65
0.75
}
17166artist = architect
17167script = tur_mimar_sinan_script
17168save_scope_as = target_character
17169create_in_limbo = yes
}
17172ruler_or_regent ?= {
17173save_scope_as = target_character2
}
}