事件
Target Location要塞化

Target Character被委任为Area的总督,始终兢兢业业地工作。he/she已经筹集资金并准备好蓝图,计划在Target Location建造一座城堡。我们可以推进这个计划,或者转而专注于加强我们的军队,而不是在边境修建防御工事。
城堡建筑immediate, trigger定义in_game/events/DHE/flavor_timurid_governor.txt:990
991type = country_event
992title = flavor_tim_governor.14.title Target Location要塞化
993desc = flavor_tim_governor.14.desc Target Character被委任为Area的总督,始终兢兢业业地工作。he/she已经筹集资金并准备好蓝图,计划在Target Location建造一座城堡。我们可以推进这个计划,或者转而专注于加强我们的军队,而不是在边境修建防御工事。
994outcome = neutral
996trigger = {
997has_reform = government_reform:soyurghal_governor_effective_governor_reform
999ruler ?= {
1000mil >= 60
}
}
1011illustration_tags = {
101210 = regular
101310 = interior
}
1016immediate = {
}
1018ruler ?= {
1019save_scope_as = target_character
}
1022random_owned_location = {
1028save_scope_as = target_location
}
}