事件本版本变更

建立哥德堡

flavor_swe.41in_game/events/DHE/flavor_SWE.txt:2022
建立哥德堡

我国的战略重心长期以来一直放在波罗的海地区,但随着世界的发展,越来越多的贸易与财富来自西方。我们需要在西部建立一座大城市来支撑我们的雄心壮志!

需要瑞典国家dynamic historical event.tag, trigger低地法兰克文化option, trigger乡村地点等级option

定义in_game/events/DHE/flavor_SWE.txt:2022

2023type = country_event
2025title = flavor_swe.41.title 建立哥德堡
2026desc = flavor_swe.41.desc 我国的战略重心长期以来一直放在波罗的海地区,但随着世界的发展,越来越多的贸易与财富来自西方。我们需要在西部建立一座大城市来支撑我们的雄心壮志!
2027outcome = neutral
2029historical_info = flavor_swe.41.historical_info 哥德堡市由古斯塔夫二世·阿道夫国王于1621年在约塔河南岸建立。早期居民以荷兰商人为主,城市最初规划采用了运河网络布局。
2031fire_only_once = yes
2032dynamic_historical_event = {
2033tag = SWE
2034from = 1620.1.1
2035to = 1680.1.1
2036monthly_chance = 10
}
2039trigger = {
2040has_or_had_tag = SWE
2041owns = location:utlandet
2042location:amsterdam = {
2043dominant_culture = culture:low_franconian
}
}
2047illustration_tags = {
204810 = regular
204910 = exterior
}
2052immediate = {
}

选项

A它将成为一座天使之城。
2058location:utlandet = {
2059if = {
2060limit = {
2061location_rank = location_rank:rural_settlement
}
2063location_rank = location_rank:town
}
}
2066rename_location = goteborg
2067change_development = development_ultimate_bonus (5)
2068change_prosperity = prosperity_severe_bonus (0.2)
}
2071add_migration = {
2072owner = this
2073from = location:amsterdam.province_definition
2074to_location = location:utlandet
2077amount = 0.05
2078months = 24
}
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