事件
Target Rebel

以Target Character为首的一群贵族成员决定联合起来组成一个联盟,以捍卫他们自古以来的特权,对抗Ruler Title所谓的越权行为。除非我们满足Target Rebel提出的要求,否则我们很可能会面临一场针对我们的武装叛乱。
贵族阶层immediate, trigger
波兰‑立陶宛可成立国家trigger
贵族社会阶级immediateflavor_plc_15_cooldown变量trigger定义in_game/events/DHE/flavor_plc.txt:977
978type = country_event
979title = flavor_plc.15.title Target Rebel
980desc = flavor_plc.15.desc 以Target Character为首的一群贵族成员决定联合起来组成一个联盟,以捍卫他们自古以来的特权,对抗Ruler Title所谓的越权行为。除非我们满足Target Rebel提出的要求,否则我们很可能会面临一场针对我们的武装叛乱。
981outcome = neutral
983trigger = {
986any_character = {
988has_dynasty = yes
990trigger_if = {
991limit = {
992ROOT.ruler = {
992has_dynasty = yes
}
}
994dynasty = ROOT.ruler.dynasty
}
}
}
999illustration_tags = {
100010 = armed
100110 = exterior
}
1004immediate = {
}
1013random_character = {
1014limit = {
1016has_dynasty = yes
1018trigger_if = {
1019limit = {
1020ROOT.ruler = {
1020has_dynasty = yes
}
}
1022dynasty = ROOT.ruler.dynasty
}
}
1025save_scope_as = target_character
}
1028create_rebel = {
1029category = estate
1031name = plc_confederation_rebelname 联盟
1032save_scope_as = target_rebel
}
1035scope:target_character = {
1036change_character_allegiance = scope:target_rebel
}
1039if = {
1040limit = {
1041num_possible_estate_privileges:nobles_estate > 0
}
1044estate(estate_type:nobles_estate) = {
1045random_possible_privilege = {
1046save_scope_as = target_privilege
}
}
}
1052set_local_variable = {
1053name = amount_of_rebelling_provinces
1054value = {
0.15
0.33
}
}
1057change_local_variable = {
1058name = amount_of_rebelling_provinces
1059multiply = num_provinces
}
1062set_local_variable = {
1063name = amount_of_gold_to_nobles
1064value = {
1065value = monthly_income_trade_and_tax
1066multiply = 24
1067multiply = "estate_power(estate_type:nobles_estate)"
}
}
1071ordered_province = {
1072max = local_var:amount_of_rebelling_provinces
1073every_location_in_province = {
1074every_pop = {
1079change_pop_allegiance = scope:target_rebel
}
}
}
}