事件

Target Location城堡

flavor_oma.13in_game/events/DHE/flavor_OMA.txt:841
… 城堡

市民商队抵达海岸前的最后一站便是Target Location。尽管这座Target Location Rank已有防御工事,但其防御能力尚不足以确保过往商队的安全。Target Character或许可以考虑追加投资,进一步加强这座Target Location Rank的防御。

需要港务局建筑option 1防御建筑建筑类别trigger阿曼国家dynamic historical event.tag

定义in_game/events/DHE/flavor_OMA.txt:841

842type = country_event
843title = flavor_oma.13.title Target Location城堡
844desc = flavor_oma.13.desc 市民商队抵达海岸前的最后一站便是Target Location。尽管这座Target Location Rank已有防御工事,但其防御能力尚不足以确保过往商队的安全。Target Character或许可以考虑追加投资,进一步加强这座Target Location Rank的防御。
845outcome = neutral
847historical_info = flavor_oma.13.historical_info 为保护阿曼乳香贸易线,该国境内修筑了大量堡垒以保障商队安全。
850fire_only_once = yes
852dynamic_historical_event = {
853tag = OMA
854from = 1500.1.1
855to = 1700.1.1
856monthly_chance = 5
}
859trigger = {
860owns = location:rustaq
861location:rustaq = {
862any_buildings_in_location = {
863building_category = defense_category
}
}
867gold >= {
868value = root.monthly_income_trade_and_tax
869multiply = 2
}
}
873illustration_tags = {
87410 = regular
87510 = exterior
}
878immediate = {
880ruler_or_regent ?= {
881save_scope_as = target_character
}
884location:rustaq = {
885save_scope_as = target_location
}
}

选项

A这座城堡将为新港口提供有力保障。
892scope:target_location = {
894if = {
895limit = {
897any_buildings_in_location = {
898building_type = building_type:port_authority
899is_at_max_level = no
}
}
902change_building_level_in_location = {
904value = 1
}
906change_development = development_mild_bonus (0.5)
}
908else_if = {
909limit = {
910NOT = {
}
}
912construct_building = {
913building_type = building_type:port_authority
914cost_multiplier = 0.5
915cost_multiplier_reason = "burghers_cheap_sponsorship"
}
917change_development = development_mild_bonus (0.5)
}
919else = {
920change_development = development_severe_bonus (1)
921change_prosperity = prosperity_severe_bonus (0.2)
}
}
925change_societal_value = {
}
B我们更应优先巩固陆上边境。
931change_societal_value = {
}
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