事件本版本变更

Target Location建城

flavor_nov.28in_game/events/DHE/flavor_NOV.txt:1682

过去几十年,白海德维纳河河口逐渐成为北方贸易的中心。游商们通常会在供奉总领天使弥哈伊尔的修道院中落脚,并在那里达成交易。然而,他们开始要求一些基础设施,以使这片土地的繁荣贸易能够进一步发展。我们的一些顾问提出了在那里建立一座港口城镇的想法,并以修道院的名字将这座城镇命名为Target Location。

需要大诺夫哥罗德国家dynamic historical event.tag城市地点等级option 1大都市地点等级option 1集镇地点等级option 1

定义in_game/events/DHE/flavor_NOV.txt:1682

1683type = country_event
1684fire_only_once = yes
1685title = flavor_nov.28.title Target Location建城
1686desc = flavor_nov.28.desc 过去几十年,白海德维纳河河口逐渐成为北方贸易的中心。游商们通常会在供奉总领天使弥哈伊尔的修道院中落脚,并在那里达成交易。然而,他们开始要求一些基础设施,以使这片土地的繁荣贸易能够进一步发展。我们的一些顾问提出了在那里建立一座港口城镇的想法,并以修道院的名字将这座城镇命名为Target Location。
1687outcome = neutral
1688dynamic_historical_event = {
1689tag = NOV
1690from = 1564.1.1
1691to = 1604.1.1
1692monthly_chance = 1
}
1694trigger = {
1695owns = location:arkhangelsk
1696stability >= 20
}
1698immediate = {
1699location:arkhangelsk = {
1700save_scope_as = target_location
}
}

选项

A这看起来是个建立新城镇的好地方!
1706historical_option = yes
1707scale = -12
}
1708scope:target_location = {
1709if = {
1710limit = {
1711NOT = {
1711location_rank = location_rank:city
}
1712NOT = {
1712location_rank = location_rank:town
}
1713NOT = {
1713location_rank = location_rank:megalopolis
}
}
1715location_rank = location_rank:town
}
}
1717change_development = development_severe_bonus (1)
1718change_building_level_in_location = {
1720value = 1
}
1722change_building_level_in_location = {
1724value = 1
}
1726change_building_level_in_location = {
1727building = building_type:granary
1728value = 1
}
1730change_building_level_in_location = {
1731building = building_type:wharf
1732value = 1
}
}
1735ai_chance = {
1736factor = 1
}
B这不值得。
1742add_prestige = prestige_weak_penalty (-5)
1743ai_chance = {
1744factor = 1
}
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