事件

Target Character2的故事

flavor_ned.22in_game/events/DHE/flavor_ned.txt:1698
… 的故事

Target Character2诞生于米德尔堡的普通家庭,自小便显露出卓越的才华。从11岁开始,他便作为水手学徒开始航海生涯,成年后加入了Country Adjective的陆军部队,现在则在Country Adjective的商船队中服役。尽管年纪轻轻,他却已经拥有丰富的经历,我们可以用他来加强我们的陆军或海军。

需要尼德兰可成立国家dynamic historical event.tag

定义in_game/events/DHE/flavor_ned.txt:1698

1699type = country_event
1701title = flavor_ned.22.title Target Character2的故事
1702desc = flavor_ned.22.desc Target Character2诞生于米德尔堡的普通家庭,自小便显露出卓越的才华。从11岁开始,他便作为水手学徒开始航海生涯,成年后加入了Country Adjective的陆军部队,现在则在Country Adjective的商船队中服役。尽管年纪轻轻,他却已经拥有丰富的经历,我们可以用他来加强我们的陆军或海军。
1703outcome = neutral
1705fire_only_once = yes
1707dynamic_historical_event = {
1708tag = NED
1709from = 1632.1.1
1710to = 1650.1.1
1711monthly_chance = 1
}
1714illustration_tags = {
171510 = regular
171610 = exterior
}
1719immediate = {
1720foreground = pop_type:soldiers
1720background = pop_type:soldiers
}
1721ruler_or_regent ?= {
1722save_scope_as = target_character
}
1725create_character = {
1726first_name = name_michael
1727last_name = de_ruyter
1728birth_date = 1607.3.24
1729adm = 83
1730dip = 92
1731mil = 95
1732culture = root.culture
1733birth_location = location:middelburg
1734save_scope_as = target_character2
1735script = ned_michiel_de_ruyter
1737create_in_limbo = yes
}
}

选项

A我们Culture人向来以航海为荣。
1744change_societal_value = {
1745type = land_vs_naval
}
1748add_navy_tradition = navy_tradition_severe_bonus (7.5)
1749scope:target_character2 = {
1750move_country = root
}
B必须用更强大的陆军保卫Country的土地。
1757change_societal_value = {
1758type = land_vs_naval
1759value = societal_value_move_to_left (-10)
}
1761add_army_tradition = army_tradition_severe_bonus (7.5)
1762scope:target_character2 = {
1763move_country = root
}
C不如直接授予Target Character2正式职位。
1770scope:target_character2 = {
1771move_country = root
1772add_character_modifier = {
1773modifier = de_ruyter
1774months = 120
1775mode = add_and_extend
}
}
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