事件

Target Location建城

flavor_mug.15in_game/events/DHE/flavor_mug.txt:898

孟加拉苏巴长期处于衰落状态。由于我们曾经失去了对该地区的控制权,Target Character计划建立一座新的城市作为总督的驻地。当地居民对his/her的这一计划表示支持,并将对此欢欣鼓舞,然而这也将耗费巨额资金。

需要莫卧儿可成立国家dynamic historical event.tag

定义in_game/events/DHE/flavor_mug.txt:898

899type = country_event
900title = flavor_mug.15.title Target Location建城
901desc = flavor_mug.15.desc 孟加拉苏巴长期处于衰落状态。由于我们曾经失去了对该地区的控制权,Target Character计划建立一座新的城市作为总督的驻地。当地居民对his/her的这一计划表示支持,并将对此欢欣鼓舞,然而这也将耗费巨额资金。
902outcome = neutral
904dynamic_historical_event = {
905tag = MUG
906from = 1700.1.1
907to = 1821.1.1
908monthly_chance = 10
}
911fire_only_once = yes
913immediate = {
914ruler_or_regent ?= {
915save_scope_as = target_character
}
918location:chandrabad = {
919save_scope_as = target_location
}
}
923trigger = {
924location:chandrabad.owner ?= root
}

选项

A让我们建立这座城市。
930scope:target_location = {
931location_rank = location_rank:city
}
932change_development = development_mild_bonus (0.5)
}
935scale = -2
}
B增强地方总督权力非当务之急。
941add_prestige = prestige_mild_penalty (-10)
943custom_tooltip = {
944text = mug_location_pops_gain_unrest_tt Target Location所有人群会失去pop satisfaction severe penalty人群满意度
945scope:target_location = {
946every_pop = {
947limit = {
948owner = root
}
950add_pop_satisfaction = pop_satisfaction_severe_penalty (-0.15)
}
}
}
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