事件
巴迪宫

Target Character统治期间,he/she计划建造一座足以震慑敌人的宫殿。he/she设想使用从意大利到几内亚各地的材料,打造全世界最辉煌的宫殿。虽然工程浩大,但我们或许可以尝试。
摩洛哥国家dynamic historical event.tag
吹毛求疵特质option 3定义in_game/events/DHE/flavor_MOR.txt:2144
2145hide_portraits = yes
2146type = country_event
2147title = flavor_mor.33.title 巴迪宫
2148desc = flavor_mor.33.desc Target Character统治期间,he/she计划建造一座足以震慑敌人的宫殿。he/she设想使用从意大利到几内亚各地的材料,打造全世界最辉煌的宫殿。虽然工程浩大,但我们或许可以尝试。
2149outcome = neutral
2151dynamic_historical_event = {
}
2158fire_only_once = yes
2160illustration_tags = {
216110 = exterior
216210 = happy
}
2165trigger = {
2166location:marrakesh.owner ?= root
}
2169immediate = {
}
2171location:marrakesh = {
2172save_scope_as = target_location
}
2175ruler_or_regent ?= {
2176save_scope_as = target_character
}
2179create_character = {
2181age = 20
2182artist = architect
2183artist_skill = {
0.65
0.75
}
2187save_scope_as = target_artist
2188create_in_limbo = yes
}
}