事件

Target Character的异象

flavor_mor.26in_game/events/DHE/flavor_MOR.txt:1585
… 的异象

Target Character连续多夜被难以解释的梦境困扰。为求心安,Target Character向苏菲长老寻求解梦。这些梦境各异但结局相同:he/she漫步于繁荣昌盛的华美城池,其中央高塔装饰着大理石与黄金。he/she看见两头雄狮在人群簇拥下进入高塔。

学者给出两种解释:其一是God Name赐福的征兆,彰显Target Character的虔诚;其二则将his/her的两名子嗣:Target Child1与Target Child2喻为雄狮,预示其未来的伟大……

需要摩洛哥国家dynamic historical event.tag隐义主义 vs 教法主义社会价值观trigger属灵 vs 人文社会价值观trigger

定义in_game/events/DHE/flavor_MOR.txt:1585

1586type = country_event
1587title = flavor_mor.26.title Target Character的异象
1588desc = flavor_mor.26.desc Target Character连续多夜被难以解释的梦境困扰。为求心安,Target Character向苏菲长老寻求解梦。这些梦境各异但结局相同:he/she漫步于繁荣昌盛的华美城池,其中央高塔装饰着大理石与黄金。he/she看见两头雄狮在人群簇拥下进入高塔。

学者给出两种解释:其一是God Name赐福的征兆,彰显Target Character的虔诚;其二则将his/her的两名子嗣:Target Child1与Target Child2喻为雄狮,预示其未来的伟大……
1589outcome = neutral
1590fire_only_once = yes
1591dynamic_historical_event = {
1592tag = MOR
1593from = 1485.1.1
1594to = 1570.1.1
1595monthly_chance = 1
}
1597trigger = {
1600has_ruler = yes
1601ruler ?= {
1602num_of_children > 1
}
}
1606illustration_tags = {
160710 = regular
160810 = interior
}
1611immediate = {
1613ruler = {
1613save_scope_as = target_character
}
1614scope:target_character = {
1615ordered_child = {
1616order_by = total_abilities
1617max = 1
1618check_range_bounds = no
1619save_scope_as = target_child1
}
1621ordered_child = {
1622order_by = total_abilities
1623limit = {
1623this != scope:target_child1
}
1624max = 1
1625check_range_bounds = no
1626save_scope_as = target_child2
}
}
}

选项

ATarget Character将引领我们走向辉煌。
1634scope:target_character = {
1635set_nickname = al_qaim_bi_amrillah_nickname
1636add_character_modifier = {
1638years = -1
1639mode = add_and_extend
}
}
1642change_societal_value = {
}
B这两头雄狮值得托付民族的未来。
1648scope:target_child1 = {
1649if = {
1650limit = {
1650is_heir = no
1650is_eligible_heir = root
}
1651root = {
1653target = scope:target_child1
1654reason = preferred_heir_of_ruler
}
}
}
1658add_adm = {
1659add = 100
1660subtract = scope:target_child2.adm
1661divide = 2
}
1663add_dip = {
1664add = 100
1665subtract = scope:target_child2.dip
1666divide = 2
}
1668add_mil = {
1669add = 100
1670subtract = scope:target_child2.mil
1671divide = 2
}
}
1674scope:target_child2 = {
1675if = {
1676limit = {
1677is_heir = no
1678is_eligible_heir = root
1679scope:target_child1 = {
1680is_heir = no
1681NOT = {
1681is_eligible_heir = root
}
}
}
1684root = {
1686target = scope:target_child2
1687reason = preferred_heir_of_ruler
}
}
}
1691add_adm = {
1692add = 100
1693subtract = scope:target_child2.adm
1694divide = 2
}
1696add_dip = {
1697add = 100
1698subtract = scope:target_child2.dip
1699divide = 2
}
1701add_mil = {
1702add = 100
1703subtract = scope:target_child2.mil
1704divide = 2
}
}
1707change_societal_value = {
}
1708add_government_power = government_power_extreme_bonus (10)
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