事件
Target Character的异象

Target Character连续多夜被难以解释的梦境困扰。为求心安,Target Character向苏菲长老寻求解梦。这些梦境各异但结局相同:he/she漫步于繁荣昌盛的华美城池,其中央高塔装饰着大理石与黄金。he/she看见两头雄狮在人群簇拥下进入高塔。
学者给出两种解释:其一是God Name赐福的征兆,彰显Target Character的虔诚;其二则将his/her的两名子嗣:Target Child1与Target Child2喻为雄狮,预示其未来的伟大……
摩洛哥国家dynamic historical event.tag
隐义主义 vs 教法主义社会价值观trigger
属灵 vs 人文社会价值观trigger定义in_game/events/DHE/flavor_MOR.txt:1585
1586type = country_event
1587title = flavor_mor.26.title Target Character的异象
1588desc = flavor_mor.26.desc Target Character连续多夜被难以解释的梦境困扰。为求心安,Target Character向苏菲长老寻求解梦。这些梦境各异但结局相同:he/she漫步于繁荣昌盛的华美城池,其中央高塔装饰着大理石与黄金。he/she看见两头雄狮在人群簇拥下进入高塔。
学者给出两种解释:其一是God Name赐福的征兆,彰显Target Character的虔诚;其二则将his/her的两名子嗣:Target Child1与Target Child2喻为雄狮,预示其未来的伟大……
学者给出两种解释:其一是God Name赐福的征兆,彰显Target Character的虔诚;其二则将his/her的两名子嗣:Target Child1与Target Child2喻为雄狮,预示其未来的伟大……
1589outcome = neutral
1590fire_only_once = yes
1591dynamic_historical_event = {
}
1597trigger = {
1600has_ruler = yes
1601ruler ?= {
1602num_of_children > 1
}
}
1606illustration_tags = {
160710 = regular
160810 = interior
}
1611immediate = {
}
1613ruler = {
1613save_scope_as = target_character
}
1614scope:target_character = {
1615ordered_child = {
1616order_by = total_abilities
1617max = 1
1618check_range_bounds = no
1619save_scope_as = target_child1
}
1621ordered_child = {
1622order_by = total_abilities
1623limit = {
1623this != scope:target_child1
}
1624max = 1
1625check_range_bounds = no
1626save_scope_as = target_child2
}
}
}