事件

Target Location大教堂

flavor_mlo.24in_game/events/DHE/flavor_mlo.txt:1310
… 大教堂

大教堂业已完工!能工巧匠辛勤工作,创造了这座宏伟的主教座堂。

这座复杂的哥特式地标建筑划破了米兰的天际。最后完工的尖顶和装饰元素展示了建筑成就的巅峰。这座人类智慧与建筑学的奇迹作为米兰文化与宗教重要性的证明,增添了天主与我们国家的荣耀。

需要大教堂建筑trigger米兰国家dynamic historical event.tag伦巴第文化immediate

定义in_game/events/DHE/flavor_mlo.txt:1310

1311hide_portraits = yes
1312type = country_event
1313title = flavor_mlo.24.title Target Location大教堂
1314desc = flavor_mlo.24.desc 大教堂业已完工!能工巧匠辛勤工作,创造了这座宏伟的主教座堂。

这座复杂的哥特式地标建筑划破了米兰的天际。最后完工的尖顶和装饰元素展示了建筑成就的巅峰。这座人类智慧与建筑学的奇迹作为米兰文化与宗教重要性的证明,增添了天主与我们国家的荣耀。
1315outcome = neutral
1317fire_only_once = yes
1318dynamic_historical_event = {
1319tag = MLO
1320from = 1337.1.1
1321to = 1821.11.11
1322monthly_chance = 10
}
1325trigger = {
1326owns = location:milano
1327location:milano = {
1328has_building_with_at_least_one_level = cathedral
}
}
1333illustration_tags = {
133410 = happy
133510 = exterior
}
1338immediate = {
1340location:milano = {
1341save_scope_as = target_location
}
1344create_character = {
1345first_name = name_simeon
1346last_name = Orsenigo
1347culture = culture:lombard
1348age = 45
1349artist_skill = 0.79
1350artist = architect
1352save_scope_as = target_character
1353create_in_limbo = yes
}
}

选项

A这是我们文化优越性的宣言!
1360scope:target_character = {
1360move_country = root
}
1361scope:target_location = {
1362create_art = {
1363artist = scope:target_character
1364quality = 85
1365type = work_of_art_type:monument
1366key = milan_cathedral
}
}
1369scale = -3
}
B我们负担不起如此浪费。
1375scope:target_character = {
}
1376add_estate_satisfaction = {
}
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