事件本版本变更

八旗蒙古

flavor_mch.8in_game/events/DHE/flavor_MCH.txt:357
八旗蒙古

随着Country冲出满洲的龙兴之地,向中国富庶的中原扩张,众多汉人将士归顺我军。虽初期能将其纳入现有军制,但显然需要扩展八旗体系以容纳Target Location Dominant Culture军人。为此我们在Target Location组建八旗蒙古,由Target Character统领。

需要骑手革新trigger女真文化组trigger蒙古文化组immediate满洲可成立国家dynamic historical event.tag

定义in_game/events/DHE/flavor_MCH.txt:357

358type = country_event
359title = flavor_mch.8.title 八旗蒙古
360desc = flavor_mch.8.desc 随着Country冲出满洲的龙兴之地,向中国富庶的中原扩张,众多汉人将士归顺我军。虽初期能将其纳入现有军制,但显然需要扩展八旗体系以容纳Target Location Dominant Culture军人。为此我们在Target Location组建八旗蒙古,由Target Character统领。
361outcome = neutral
363fire_only_once = yes
364dynamic_historical_event = {
365tag = MCH
366from = 1337.1.1
367to = 1821.1.1
368monthly_chance = 10
}
371trigger = {
372culture ?= {
372has_culture_group = culture_group:jurchen_group
}
373has_unlocked_any_unit_of_category = army_light_cavalry
374has_advance = unlock_horsemen_advance
37550 <= {
376value = this.total_population
377multiply = "culture_group_percentage_in_country(culture_group:mongolian_group)"
}
}
381illustration_tags = {
38210 = regular
38310 = exterior
}
386immediate = {
388ordered_pop = {
389limit = {
390culture = {
391has_culture_group = culture_group:mongolian_group
}
}
394order_by = pop_size
395save_scope_as = target_pop
}
397scope:target_pop.location = {
398save_scope_as = target_location
}
401create_character = {
403culture = scope:target_pop.culture
404religion = scope:target_pop.religion
405mil = {
60
70
}
406save_scope_as = target_character
}
}

选项

ACommon String Positive
413scope:target_location = {
414while = {
415count = 8
416create_sub_unit_of_category = sub_unit_category:army_light_cavalry
}
418random_unit_in_location = {
419set_as_commander = scope:target_character
}
}
423add_manpower = {
424value = this.total_population
425multiply = "culture_group_percentage_in_country(culture_group:mongolian_group)"
426multiply = 0.05
}
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