事件

Target Character与贵族的冲突

flavor_mam.20in_game/events/DHE/flavor_MAM.txt:929
… 与贵族的冲突

在过去的几周中,贵族阶层中具有影响力的成员与保守派的马穆鲁克领袖Target Character之间发生了冲突。冲突的核心问题在于Target Province省份的行政职位。据目击者透露,双方已经发生了小规模的冲突,并持续干扰着当地的和平。如果我们不立即采取措施,这种冲突可能会像野火般蔓延开来……

需要马穆鲁克特质immediate, triggerrebelling_mamluk_var变量immediate, trigger

定义in_game/events/DHE/flavor_MAM.txt:929

930type = country_event
931title = flavor_mam.20.title Target Character与贵族的冲突
932desc = flavor_mam.20.desc 在过去的几周中,贵族阶层中具有影响力的成员与保守派的马穆鲁克领袖Target Character之间发生了冲突。冲突的核心问题在于Target Province省份的行政职位。据目击者透露,双方已经发生了小规模的冲突,并持续干扰着当地的和平。如果我们不立即采取措施,这种冲突可能会像野火般蔓延开来……
933outcome = neutral
935trigger = {
936has_reform = government_reform:mamluk_government
937any_character = {
938is_ruler = no
939is_heir = no
940is_regent = no
941has_trait = mamluk
942has_variable = rebelling_mamluk_var
}
}
946illustration_tags = {
94710 = exterior
94810 = armed
}
951immediate = {
952random_character = {
953limit = {
954is_ruler = no
955is_heir = no
956is_regent = no
957has_trait = mamluk
958has_variable = rebelling_mamluk_var
}
960save_scope_as = target_character
961remove_variable = rebelling_mamluk_var
962birth_location = {
963save_scope_as = target_location
964province = {
965save_scope_as = target_province
}
}
}
}

选项

A砍了his/her的头。
974add_estate_satisfaction = {
}
975kill_character = scope:target_character
976if = {
977limit = {
978scope:target_character.birth_location.owner = root
}
980custom_tooltip = {
981text = people_in_bl_will_dislike_that_tt Target Province的人群会失去pop satisfaction extreme penalty人群满意度
982scope:target_character.birth_location = {
983province = {
984every_location_in_province = {
985every_pop = {
986limit = {
987owner = root
}
989add_pop_satisfaction = pop_satisfaction_extreme_penalty (-0.25)
}
}
}
}
}
}
B这些贵族才是错的一边!
1001add_estate_satisfaction = {
}
1002add_government_power = government_power_extreme_penalty (-10)
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