事件

Target Location2盐矿

flavor_mal.19in_game/events/DHE/flavor_MAL.txt:1097
… 盐矿

尽管Target Location2的矿场过去为我们提供了优质的服务,但近期大量资本正流向Target Location。市民已与Target Character接洽,敦促我们考虑对后者进行投资。

需要马里国家dynamic historical event.tag

定义in_game/events/DHE/flavor_MAL.txt:1097

1098type = country_event
1099title = flavor_mal.19.title Target Location2盐矿
1100desc = flavor_mal.19.desc 尽管Target Location2的矿场过去为我们提供了优质的服务,但近期大量资本正流向Target Location。市民已与Target Character接洽,敦促我们考虑对后者进行投资。
1101outcome = neutral
1102historical_info = flavor_mal.19.historical_info 由于食盐在国际市场上供不应求,马里帝国甚至将盐矿视为比黄金更由有价值的矿藏。因此,塔盖扎及其盐矿山对拥有劳动力资源的个人而言,具有显著的经济利益。到了16世纪,由于连年战争,这些矿场被废弃,人们转而开采陶代尼的矿场。
1104fire_only_once = yes
1106trigger = {
1107location:taoudenni.owner ?= root
1108location:taghaza.owner ?= root
}
1111illustration_tags = {
111210 = exterior
111310 = regular
}
1116dynamic_historical_event = {
1117tag = MAL
1118from = 1360.4.1
1119to = 1821.1.1
1120monthly_chance = 10
}
1123immediate = {
1126location:taoudenni = {
1127save_scope_as = target_location
}
1129location:taghaza = {
1130save_scope_as = target_location2
}
1133ruler_or_regent ?= {
1134save_scope_as = target_character
}
}

选项

A为Target Location拨出一些金币。
1140historical_option = yes
1142scope:target_location = {
1143change_development = development_mild_bonus (0.5)
}
1146scale = -1
}
BTarget Location2一直以来都是我们在当地的宝矿。
1152scope:target_location2 = {
1153change_development = development_mild_bonus (0.5)
}
1156scale = -1
}
C为什么还要为它们付钱?
1162add_prestige = prestige_mild_penalty (-10)
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