事件

Target Character

flavor_liv.2in_game/events/DHE/flavor_liv.txt:79
…

我们听说有位名叫Target Character的神职人员是个品德出众的man/woman。他生于Target Character Birth Location,是一位Target Character CultureTarget Character Artist Type,完全可以在日常布道之余编纂一部讲述波罗的地区历史的编年史。

需要利沃尼亚国家dynamic historical event.tag

定义in_game/events/DHE/flavor_liv.txt:79

80type = country_event
81title = flavor_liv.2.title Target Character
82desc = flavor_liv.2.desc 我们听说有位名叫Target Character的神职人员是个品德出众的man/woman。他生于Target Character Birth Location,是一位Target Character CultureTarget Character Artist Type,完全可以在日常布道之余编纂一部讲述波罗的地区历史的编年史。
83outcome = neutral
85illustration_tags = {
8610 = happy
8710 = interior
}
90fire_only_once = yes
91dynamic_historical_event = {
92tag = LIV
93tag = TEU
94tag = SWE
95tag = DAN
96from = 1556.1.1
97to = 1590.1.1
98monthly_chance = 10
}
101trigger = {
102owns = location:tallinn
}
105immediate = {
108create_character = {
110first_name = name_balthazar
111last_name = Russow
112birth_date = 1536.1.1
113birth_location = location:tallinn
114culture = ROOT.culture
115religion = ROOT.religion
116artist = writer
117artist_skill = {
0.6
0.7
}
118create_in_limbo = yes
119save_scope_as = target_character
}
}

选项

A委托编纂编年史。
126ai_chance = {
127factor = 1
}
130scale = -6
}
132scope:target_character = {
133move_country = ROOT
}
136trigger_event_non_silently = {
137id = flavor_liv.3
138years = {
5
10
}
}
140custom_tooltip = teu_event_within_5_to_10_years 该事件将在5至10年内触发,前提是Target Character仍然在世。
B我们不需要他的服务。
146ai_chance = {
147factor = 0
}
150add_prestige = prestige_mild_penalty (-10)
152hidden_effect = {
153kill_character_silently = {
154target = scope:target_character
}
}
© 2026 Soft Santa Cruz, S.L.U.。保留所有权利。非官方粉丝项目,与Paradox Interactive无关。游戏内容 © Paradox Interactive。 关于 · 隐私 · 法律声明