事件

摧毁温达克

flavor_iro.63in_game/events/DHE/flavor_IRO.txt:1587
摧毁温达克

阿蒂格纳万坦人居住的温达克曾是Country的主要竞争对手之一,而现在我们拿下了这里。虽然阿蒂格纳万坦部落已经衰落,不再是Country的威胁,但一些战团成员依然在夷平温达克的村庄,希望传达这样的信息:Country Adjective战士不能掉以轻心。虽然一些部落成员赞同这种行为,但Our Ruler建议我们最好宽恕温达克的土地,因为如今它已归属于Country。

需要霍迪诺肖尼可成立国家dynamic historical event.tag

定义in_game/events/DHE/flavor_IRO.txt:1587

1588type = country_event
1589title = flavor_iro.63.title 摧毁温达克
1590desc = flavor_iro.63.desc 阿蒂格纳万坦人居住的温达克曾是Country的主要竞争对手之一,而现在我们拿下了这里。虽然阿蒂格纳万坦部落已经衰落,不再是Country的威胁,但一些战团成员依然在夷平温达克的村庄,希望传达这样的信息:Country Adjective战士不能掉以轻心。虽然一些部落成员赞同这种行为,但Our Ruler建议我们最好宽恕温达克的土地,因为如今它已归属于Country。
1591outcome = neutral
1593fire_only_once = yes
1594dynamic_historical_event = {
1595tag = IRO
1596from = 1600.1.1
1597to = 1776.1.1
1598monthly_chance = 10
}
1601trigger = {
1602has_ruler = yes
1603own_entire_province = province_definition:wendake_province
1604at_war = no
}
1607immediate = {
1608foreground = pop_type:soldiers
1608background = pop_type:soldiers
}
1609ruler ?= {
1610save_scope_as = our_ruler
}
}
1614illustration_tags = {
161510 = regular
161610 = exterior
}

选项

A允许战团继续夷平温达克。
1621add_prestige = prestige_extreme_bonus (20)
1622add_tribal_cohesion = tribal_cohesion_mild_bonus (10)
1623province_definition:wendake_province = {
1624every_location_in_province_definition = {
1625limit = {
1626owner ?= root
}
1628change_prosperity = prosperity_extreme_penalty (-0.3)
1629change_development = development_severe_penalty (-1)
}
}
B马上叫停!我们需要这些土地。
1635add_prestige = prestige_weak_bonus (5)
1636province_definition:wendake_province = {
1637every_location_in_province_definition = {
1638limit = {
1639owner ?= root
1640integration_level = conquered
1641integration_progress > 0
}
1643change_integration_progress = 50
}
1645every_location_in_province_definition = {
1646limit = {
1647owner ?= root
1648integration_level = core
}
1650change_development = development_mild_bonus (0.5)
}
}
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