事件

毛皮交换

flavor_iro.50in_game/events/DHE/flavor_IRO.txt:1177
毛皮交换

通过与Neighbor Country进行贸易,我们获得了火枪和铁器等商品,极大改变了Country Adjective的生活。而最近,Neighbor Country对我们人民的毛皮越来越感兴趣,认为这是极有价值的商品。

毛皮需求的增长,使得猎人在狩猎海狸和其他动物时越来越激进,Country部分人开始担心如果毛皮需求继续增长,生态会受到严重影响。

需要霍迪诺肖尼可成立国家dynamic historical event.tag发现新大陆思潮immediate, trigger基督教宗教组immediate, trigger

定义in_game/events/DHE/flavor_IRO.txt:1177

1178type = country_event
1179title = flavor_iro.50.title 毛皮交换
1180desc = flavor_iro.50.desc 通过与Neighbor Country进行贸易,我们获得了火枪和铁器等商品,极大改变了Country Adjective的生活。而最近,Neighbor Country对我们人民的毛皮越来越感兴趣,认为这是极有价值的商品。

毛皮需求的增长,使得猎人在狩猎海狸和其他动物时越来越激进,Country部分人开始担心如果毛皮需求继续增长,生态会受到严重影响。
1181outcome = neutral
1183image = "gfx/interface/icons/trade_goods/illustrations/icon_goods_fur.dds"
1186fire_only_once = yes
1187dynamic_historical_event = {
1188tag = IRO
1189from = 1530.1.1
1190to = 1776.1.1
1191monthly_chance = 10
}
1195trigger = {
1196has_ruler = yes
1197any_neighbor_country = {
1198has_colonial_charters = yes
1199religion.group = religion_group:christian
1200has_embraced_institution = institution:new_world
1201opinion = {
1201target = root
1201value >= 25
}
}
}
1205immediate = {
1206ruler ?= {
1207save_scope_as = our_ruler
}
1209random_neighbor_country = {
1210limit = {
1211has_colonial_charters = yes
1212religion.group = religion_group:christian
1213has_embraced_institution = institution:new_world
1214opinion = {
1214target = root
1214value >= 25
}
}
1216save_scope_as = neighbor_country
}
}
1220illustration_tags = {
122110 = regular
122210 = interior
}

选项

A暂时允许猎取毛皮。
1228historical_option = yes
1229add_gold = {
1230value = scope:neighbor_country.monthly_income_trade_and_tax
1231multiply = 6
}
1233add_country_modifier = {
1233modifier = iro_trading_of_furs
1233years = 10
1233mode = add
}
1234add_opinion = {
1234target = scope:neighbor_country
1234modifier = trading_in_furs_iro
}
1235reverse_add_opinion = {
1235target = scope:neighbor_country
1235modifier = trading_in_furs_iro
}
1236set_variable = can_fire_beaver_wars
B禁止猎杀海狸,我们不能破坏生态。
1240add_stability = stability_severe_bonus (12)
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