事件

Target Character

flavor_ira.6in_game/events/DHE/flavor_ira.txt:381
…

Target Character出身于 Qizilbash Estate Name的军事贵族家庭,但是,他却选择进入Target Country Flavor Rank的文官体系。他的才华也许能帮助Target Country繁荣昌盛,然而正如常人一样,我们需要付出相应的薪水才能换取他的敬业工作。

需要波斯可成立国家dynamic historical event.tag

定义in_game/events/DHE/flavor_ira.txt:381

382type = country_event
383title = flavor_ira.6.title Target Character
384desc = flavor_ira.6.desc Target Character出身于 Qizilbash Estate Name的军事贵族家庭,但是,他却选择进入Target Country Flavor Rank的文官体系。他的才华也许能帮助Target Country繁荣昌盛,然而正如常人一样,我们需要付出相应的薪水才能换取他的敬业工作。
385outcome = neutral
386fire_only_once = yes
388dynamic_historical_event = {
389tag = IRA
390from = 1580.1.1
391to = 1620.1.1
392monthly_chance = 5
}
394illustration_tags = {
39510 = happy
39610 = interior
}
398trigger = {
399stability > 15
400has_any_active_disaster = no
}
402immediate = {
404save_scope_as = target_country
405create_character = {
406first_name = name_alexander
407nickname = name_beg
408last_name = Munshi
409adm = {
60
90
}
410dip = 40
411mil = 45
412culture = root.culture
413religion = root.religion
414birth_date = 1561.1.1
415birth_location = root.capital
417create_in_limbo = yes
418save_scope_as = target_character
}
}

选项

A他将是内阁中的中流砥柱。
424scope:target_character = {
425move_country = scope:target_country
}
427scale = -6.00
}
428set_variable = {
428name = iskander_munshi
428value = scope:target_character
}
B我们没有钱聘请他。
433add_prestige = prestige_weak_penalty (-5)
434scope:target_character = {
}
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