事件

《编年史补遗》

flavor_ira.30in_game/events/DHE/flavor_ira.txt:1773
《编年史补遗》

尽管历史记录通常追求准确,但其编纂方式往往存在不可靠之处。这些不准确的地方一直促使我国多位历史学家重新编撰Country的历史。其中一位是当地官员Target Character,他已向Court Title申请资助,意图编写名为《编年史补遗》的通史,书中将涵盖Target Character2的统治时期以及整个Target Character2 Dynasty王朝的历史。

需要波斯可成立国家dynamic historical event.tag

定义in_game/events/DHE/flavor_ira.txt:1773

1774type = country_event
1775title = flavor_ira.30.title 《编年史补遗》
1776desc = flavor_ira.30.desc 尽管历史记录通常追求准确,但其编纂方式往往存在不可靠之处。这些不准确的地方一直促使我国多位历史学家重新编撰Country的历史。其中一位是当地官员Target Character,他已向Court Title申请资助,意图编写名为《编年史补遗》的通史,书中将涵盖Target Character2的统治时期以及整个Target Character2 Dynasty王朝的历史。
1777outcome = neutral
1779dynamic_historical_event = {
1780tag = IRA
1781from = 1535.1.1
1782to = 1580.1.1
1783monthly_chance = 3
}
1786fire_only_once = yes
1788trigger = {
1789ruler_or_heir_if_regent ?= {
1790has_dynasty = yes
}
}
1794illustration_tags = {
179510 = regular
179610 = exterior
}
1799immediate = {
1801create_character = {
1803first_name = abdi_beg
1804last_name = shirazi
1805birth_date = 1513.5.3
1806birth_location = location:tabriz
1807adm = 63
1808dip = 53
1809mil = 14
1810artist = writer
1811artist_skill = 0.75
1812save_scope_as = target_character
1813create_in_limbo = yes
}
1816ruler_or_heir_if_regent ?= {
1817save_scope_as = target_character2
}
}

选项

A我们将向他拨付所需资金。
1824scope:target_character = {
1824move_country = root
}
1825capital ?= {
1826create_art = {
1827artist = scope:target_character
1828key = takmelat_al_akhbar
1829quality = 75
1830type = work_of_art_type:chronicle
}
}
1834culture = {
1835add_cultural_influence = cultural_influence_mild_bonus (10)
1836add_cultural_tradition = cultural_tradition_mild_bonus (10)
}
1839scale = -2
}
B既然他能一路走到这里,那他肯定无需帮助也能做到。
1845scope:target_character = {
1845move_country = root
}
1846add_prestige = prestige_mild_penalty (-10)
1848add_estate_satisfaction = {
}
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