事件

Country的官房主义经济

flavor_hab.13in_game/events/DHE/flavor_HAB.txt:661
… 的官房主义经济

随着Country正式采纳官房主义政策,Court Title内部围绕具体施政方向展开了激烈讨论。其中,以Target Character 1为首的一派主张大力发展工场与生产,而Target Character 2则认为国家经济应仿效外国经验,以求长远发展。

需要奥地利国家dynamic historical event.tag官房主义政策trigger

定义in_game/events/DHE/flavor_HAB.txt:661

662type = country_event
663title = flavor_hab.13.title Country的官房主义经济
664desc = flavor_hab.13.desc 随着Country正式采纳官房主义政策,Court Title内部围绕具体施政方向展开了激烈讨论。其中,以Target Character 1为首的一派主张大力发展工场与生产,而Target Character 2则认为国家经济应仿效外国经验,以求长远发展。
665outcome = neutral
668fire_only_once = yes
670dynamic_historical_event = {
671tag = HAB
672from = 1660.1.1
673to = 1700.1.1
674monthly_chance = 1
}
677illustration_tags = {
67810 = regular
67910 = exterior
}
682immediate = {
685create_character = {
686first_name = name_philip.name_william
687last_name = von_hornick
688birth_date = 1640.1.23
689birth_location = location:frankfurt
690adm = 84
691dip = 65
692mil = 23
694create_in_limbo = yes
695save_scope_as = target_character_1
}
697create_character = {
698first_name = name_john.name_william
699last_name = von_schroder
700birth_date = 1640.11.15
701birth_location = location:hassfurt
702adm = 59
703dip = 87
704mil = 32
706create_in_limbo = yes
707save_scope_as = target_character_2
}
}
711trigger = {
712has_policy = cameralism_policy
}

选项

A只要奥地利愿意,它终将崛起!
718add_legitimacy = legitimacy_mild_bonus (10)
719change_societal_value = {
}
720change_societal_value = {
}
721scope:target_character_1 = {
722move_country = root
}
724scope:target_character_2 = {
}
BTarget Character 2将以外交手段振兴国计!
730add_prestige = prestige_mild_bonus (10)
731change_societal_value = {
}
732change_societal_value = {
732type = land_vs_naval
}
733scope:target_character_2 = {
734move_country = root
}
736scope:target_character_1 = {
}
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