事件本版本变更

Target Character之死

flavor_grm.1in_game/events/DHE/flavor_grm.txt:4
… 之死

我国最为德高望重的人物,我们Target Country Flavor Rank的建立者已经撒手人寰。在his/her的统治期间,我们在安纳托利亚半岛的影响力达到了顶峰许多邻国被我们成功征服。可悲的是,his/her的逝去为不满和叛乱埋下了祸根,我们的许多臣属正蠢蠢欲动想要瓜分我国人民的财富。

需要broken_away_subject_variable变量option 2

定义in_game/events/DHE/flavor_grm.txt:4

5type = country_event
6fire_only_once = yes
7title = flavor_grm.1.title Target Character之死
8desc = flavor_grm.1.desc 我国最为德高望重的人物,我们Target Country Flavor Rank的建立者已经撒手人寰。在his/her的统治期间,我们在安纳托利亚半岛的影响力达到了顶峰许多邻国被我们成功征服。可悲的是,his/her的逝去为不满和叛乱埋下了祸根,我们的许多臣属正蠢蠢欲动想要瓜分我国人民的财富。
9outcome = neutral
10historical_info = flavor_grm.1.historical_info 盖尔米扬贝伊国是14世纪早期最强大的贝伊国之一,由雅各布一世建立。在他四十年的统治内,他四处出击,征服了西方的艾登、萨鲁汗和卡拉西,并与奥斯曼发生了公开冲突。在他死后,他的许多封臣趁机宣布独立。
12trigger = {
13num_subjects > 1
}
16major = yes
18major_trigger = {
19OR = {
20is_neighbor_of = c:GRM
21is_rival_of = c:GRM
22is_enemy_of = c:GRM
23AND = {
24country_exists = c:AYD
25this = c:AYD
}
}
}
30illustration_tags = {
3110 = angry
3210 = exterior
}
35immediate = {
37previous_ruler ?= {
38save_scope_as = target_character
}
40save_scope_as = target_country
42every_subject = {
43root = {
44cancel_subject = prev
}
46set_variable = {
48years = 1
}
}
}

选项

ACommon String Nothing We Can Do
56historical_option = yes
58ai_chance = {
59factor = 10
}
62add_government_power = government_power_mild_penalty (-5)
B我们不会不战而屈!
68ai_chance = {
69factor = 0
}
72every_known_country = {
73limit = {
}
76root = {
77if = {
78limit = {
79target = prev
}
}
81declare_war_with_cb = {
82target = prev
}
}
86else = {
87add_casus_belli = {
88target = prev
}
}
}
}
94add_stability = stability_extreme_penalty (-20)
© 2026 Soft Santa Cruz, S.L.U.。保留所有权利。非官方粉丝项目,与Paradox Interactive无关。游戏内容 © Paradox Interactive。 关于 · 隐私 · 法律声明