事件

强邻在侧

flavor_geo.11in_game/events/DHE/flavor_geo.txt:713
强邻在侧

尽管我们为维护独立付出巨大努力,并取得军事胜利、成功驱逐外敌,却仍未能阻止邻国觊觎我国财富。近来,Target Country2的Target Character2便试图如此行事。he/she要求我们缴纳象征性贡品,以换取在his/her保护下的持续自治。

需要出班国家trigger格鲁吉亚国家dynamic historical event.tag

定义in_game/events/DHE/flavor_geo.txt:713

714hide_portraits = yes
715type = country_event
716title = flavor_geo.11.title 强邻在侧
717desc = flavor_geo.11.desc 尽管我们为维护独立付出巨大努力,并取得军事胜利、成功驱逐外敌,却仍未能阻止邻国觊觎我国财富。近来,Target Country2的Target Character2便试图如此行事。he/she要求我们缴纳象征性贡品,以换取在his/her保护下的持续自治。
718outcome = neutral
720fire_only_once = yes
721dynamic_historical_event = {
722tag = GEO
723from = 1340.1.1
724to = 1390.6.1
725monthly_chance = 1
}
728trigger = {
729at_war = no
730country_exists = c:CHB
731c:CHB = {
732is_subject = no
733at_war = no
734is_during_bankruptcy = no
}
736NOR = {
737has_mutual_scripted_relation = {
738type = relation_type:alliance
739target = c:CHB
}
741is_subject_of = c:CHB
}
743relative_strength = {
744target = c:CHB
745value < 0.5
}
}
749illustration_tags = {
75010 = interior
75110 = angry
}
754immediate = {
756save_scope_as = target_country
757ruler_or_regent = {
757save_scope_as = target_character
}
758c:CHB = {
759save_scope_as = target_country2
760ruler_or_regent = {
760save_scope_as = target_character2
}
}
}
789after = {
790c:CHB = {
791trigger_event_silently = flavor_geo.12
}
}

选项

A微不足道的代价……
767c:CHB = {
768hidden_effect = {
769set_variable = geo_accepted_tribute
}
}
772make_subject_of = {
773target = c:CHB
}
BTarget Character2休想得到任何东西!
781c:CHB = {
782add_casus_belli = {
784target = ROOT
}
}
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