事件

染指低地

flavor_fra.417in_game/events/DHE/flavor_FRA.txt:13325
染指低地

尽管大体而言,低地诸国在传统上被视作庞大的神圣罗马帝国下属数个省份的松散集合,但一直以来,Country、英格兰和帝国的历代皇帝都将此地视作争锋的焦点。如今,帝国已经虚弱不堪,因此Fra Ruler认定这一地区在很大程度上已经脱离了帝国的掌控,可以被视作潜在的扩张方向。

需要法兰西国家dynamic historical event.tag, option 1, trigger太阳王的统治已经开启!变量trigger

定义in_game/events/DHE/flavor_FRA.txt:13325

13326type = country_event
13327fire_only_once = yes
13328title = flavor_fra.417.title 染指低地
13329desc = flavor_fra.417.desc 尽管大体而言,低地诸国在传统上被视作庞大的神圣罗马帝国下属数个省份的松散集合,但一直以来,Country、英格兰和帝国的历代皇帝都将此地视作争锋的焦点。如今,帝国已经虚弱不堪,因此Fra Ruler认定这一地区在很大程度上已经脱离了帝国的掌控,可以被视作潜在的扩张方向。
13330outcome = neutral
13332dynamic_historical_event = {
13333tag = FRA
13334from = 1665.1.1
13335to = 1726.1.1
13336monthly_chance = 10
}
13338image = "gfx/interface/illustrations/government/throne_rooms/throne_room_north_german.dds"
13339trigger = {
13340has_ruler = yes
13341at_war = no
13342custom_tooltip = {
13343text = variable_tt_enable_sun_king_events 太阳王的统治已经开启!
13344has_variable = enable_sun_king_events
}
13346any_neighbor_country = {
13347NOT = {
13348is_subject_of = c:FRA
}
13350any_owned_location = {
}
}
}
13357illustration_tags = {
1335810 = regular
1335910 = exterior
}
13362immediate = {
13363ruler ?= {
13364save_scope_as = fra_ruler
}
}

选项

A是时候夺取这片领土了。
13370historical_option = yes
13371custom_tooltip = claims_on_lowland_culture_countries Country将获得针对位于低地的邻国的宣战理由。
13372ruler ?= {
13373add_adm = 4
13374add_dip = 4
13375add_mil = 8
}
13377every_neighbor_country = {
13378limit = {
13379NOT = {
13380is_subject_of = c:FRA
}
13382any_owned_location = {
}
}
13386add_opinion = {
13386target = root
13386modifier = lowlands_devolution_french_ambitions
}
13387hidden_effect = {
13388ordered_owned_location = {
13389limit = {
}
13392max = 1
13393order_by = population
13394c:FRA = {
13394add_casus_belli = {
13394target = prev.owner
13394province = prev.province
}
}
}
}
}
13398ai_chance = {
13399factor = 0.7
}
B神圣罗马帝国或许被削弱了,但我们最好还是避免冲突。
13405drop_antagonism_bomb = {
13406target = capital
13407modifier = antagonism_renounced_claim
13408value = -5
}
13410ruler ?= {
13411add_adm = 8
13412add_dip = 8
}
13414ai_chance = {
13415factor = 0.3
}
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